qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind


From: Philippe Mathieu-Daudé
Subject: Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind
Date: Thu, 23 Apr 2020 11:00:16 +0200
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:68.0) Gecko/20100101 Thunderbird/68.5.0

On 4/22/20 9:58 PM, Aleksandar Markovic wrote:
> сре, 22. апр 2020. у 03:27 Richard Henderson
> <address@hidden> је написао/ла:
>>
>> The temp_fixed, temp_global, temp_local bits are all related.
>> Combine them into a single enumeration.
>>
>> Signed-off-by: Richard Henderson <address@hidden>
>> ---
>>  include/tcg/tcg.h |  20 +++++---
>>  tcg/optimize.c    |   8 +--
>>  tcg/tcg.c         | 122 ++++++++++++++++++++++++++++------------------
>>  3 files changed, 90 insertions(+), 60 deletions(-)
>>
>> diff --git a/include/tcg/tcg.h b/include/tcg/tcg.h
>> index c48bd76b0a..3534dce77f 100644
>> --- a/include/tcg/tcg.h
>> +++ b/include/tcg/tcg.h
>> @@ -480,23 +480,27 @@ typedef enum TCGTempVal {
>>      TEMP_VAL_CONST,
>>  } TCGTempVal;
>>
>> +typedef enum TCGTempKind {
>> +    /* Temp is dead at the end of all basic blocks. */
>> +    TEMP_NORMAL,
>> +    /* Temp is saved across basic blocks but dead at the end of TBs. */
>> +    TEMP_LOCAL,
>> +    /* Temp is saved across both basic blocks and translation blocks. */
>> +    TEMP_GLOBAL,
>> +    /* Temp is in a fixed register. */
>> +    TEMP_FIXED,

4 cases, so currently 2 bits are enough.

>> +} TCGTempKind;
>> +
>>  typedef struct TCGTemp {
>>      TCGReg reg:8;
>>      TCGTempVal val_type:8;
>>      TCGType base_type:8;
>>      TCGType type:8;
>> -    unsigned int fixed_reg:1;
>> +    TCGTempKind kind:3;

But in case you plan to support more cases...

>>      unsigned int indirect_reg:1;
>>      unsigned int indirect_base:1;
>>      unsigned int mem_coherent:1;
>>      unsigned int mem_allocated:1;
>> -    /* If true, the temp is saved across both basic blocks and
>> -       translation blocks.  */
>> -    unsigned int temp_global:1;
>> -    /* If true, the temp is saved across basic blocks but dead
>> -       at the end of translation blocks.  If false, the temp is
>> -       dead at the end of basic blocks.  */
>> -    unsigned int temp_local:1;
>>      unsigned int temp_allocated:1;
>>
>>      tcg_target_long val;
>> diff --git a/tcg/optimize.c b/tcg/optimize.c
>> index 53aa8e5329..afb4a9a5a9 100644
>> --- a/tcg/optimize.c
>> +++ b/tcg/optimize.c
>> @@ -116,21 +116,21 @@ static TCGTemp *find_better_copy(TCGContext *s, 
>> TCGTemp *ts)
>>      TCGTemp *i;
>>
>>      /* If this is already a global, we can't do better. */
>> -    if (ts->temp_global) {
>> +    if (ts->kind >= TEMP_GLOBAL) {
>>          return ts;
>>      }
>>
>>      /* Search for a global first. */
>>      for (i = ts_info(ts)->next_copy; i != ts; i = ts_info(i)->next_copy) {
>> -        if (i->temp_global) {
>> +        if (i->kind >= TEMP_GLOBAL) {
>>              return i;
>>          }
>>      }
>>
>>      /* If it is a temp, search for a temp local. */
>> -    if (!ts->temp_local) {
>> +    if (ts->kind == TEMP_NORMAL) {
>>          for (i = ts_info(ts)->next_copy; i != ts; i = 
>> ts_info(i)->next_copy) {
>> -            if (ts->temp_local) {
>> +            if (i->kind >= TEMP_LOCAL) {
>>                  return i;
>>              }
>>          }
>> diff --git a/tcg/tcg.c b/tcg/tcg.c
>> index dd4b3d7684..eaf81397a3 100644
>> --- a/tcg/tcg.c
>> +++ b/tcg/tcg.c
>> @@ -1155,7 +1155,7 @@ static inline TCGTemp *tcg_global_alloc(TCGContext *s)
>>      tcg_debug_assert(s->nb_globals == s->nb_temps);
>>      s->nb_globals++;
>>      ts = tcg_temp_alloc(s);
>> -    ts->temp_global = 1;
>> +    ts->kind = TEMP_GLOBAL;
>>
>>      return ts;
>>  }
>> @@ -1172,7 +1172,7 @@ static TCGTemp *tcg_global_reg_new_internal(TCGContext 
>> *s, TCGType type,
>>      ts = tcg_global_alloc(s);
>>      ts->base_type = type;
>>      ts->type = type;
>> -    ts->fixed_reg = 1;
>> +    ts->kind = TEMP_FIXED;
>>      ts->reg = reg;
>>      ts->name = name;
>>      tcg_regset_set_reg(s->reserved_regs, reg);
>> @@ -1199,7 +1199,7 @@ TCGTemp *tcg_global_mem_new_internal(TCGType type, 
>> TCGv_ptr base,
>>      bigendian = 1;
>>  #endif
>>
>> -    if (!base_ts->fixed_reg) {
>> +    if (base_ts->kind != TEMP_FIXED) {
>>          /* We do not support double-indirect registers.  */
>>          tcg_debug_assert(!base_ts->indirect_reg);
>>          base_ts->indirect_base = 1;
>> @@ -1247,6 +1247,7 @@ TCGTemp *tcg_global_mem_new_internal(TCGType type, 
>> TCGv_ptr base,
>>  TCGTemp *tcg_temp_new_internal(TCGType type, bool temp_local)
>>  {
>>      TCGContext *s = tcg_ctx;
>> +    TCGTempKind kind = temp_local ? TEMP_LOCAL : TEMP_NORMAL;
>>      TCGTemp *ts;
>>      int idx, k;
>>
>> @@ -1259,7 +1260,7 @@ TCGTemp *tcg_temp_new_internal(TCGType type, bool 
>> temp_local)
>>          ts = &s->temps[idx];
>>          ts->temp_allocated = 1;
>>          tcg_debug_assert(ts->base_type == type);
>> -        tcg_debug_assert(ts->temp_local == temp_local);
>> +        tcg_debug_assert(ts->kind == kind);
>>      } else {
>>          ts = tcg_temp_alloc(s);
>>          if (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64) {
>> @@ -1268,18 +1269,18 @@ TCGTemp *tcg_temp_new_internal(TCGType type, bool 
>> temp_local)
>>              ts->base_type = type;
>>              ts->type = TCG_TYPE_I32;
>>              ts->temp_allocated = 1;
>> -            ts->temp_local = temp_local;
>> +            ts->kind = kind;
>>
>>              tcg_debug_assert(ts2 == ts + 1);
>>              ts2->base_type = TCG_TYPE_I64;
>>              ts2->type = TCG_TYPE_I32;
>>              ts2->temp_allocated = 1;
>> -            ts2->temp_local = temp_local;
>> +            ts2->kind = kind;
>>          } else {
>>              ts->base_type = type;
>>              ts->type = type;
>>              ts->temp_allocated = 1;
>> -            ts->temp_local = temp_local;
>> +            ts->kind = kind;
>>          }
>>      }
>>
>> @@ -1336,12 +1337,12 @@ void tcg_temp_free_internal(TCGTemp *ts)
>>      }
>>  #endif
>>
>> -    tcg_debug_assert(ts->temp_global == 0);
>> +    tcg_debug_assert(ts->kind < TEMP_GLOBAL);
>>      tcg_debug_assert(ts->temp_allocated != 0);
>>      ts->temp_allocated = 0;
>>
>>      idx = temp_idx(ts);
>> -    k = ts->base_type + (ts->temp_local ? TCG_TYPE_COUNT : 0);
>> +    k = ts->base_type + (ts->kind == TEMP_NORMAL ? 0 : TCG_TYPE_COUNT);
>>      set_bit(idx, s->free_temps[k].l);
>>  }
>>
>> @@ -1864,17 +1865,27 @@ void tcg_gen_callN(void *func, TCGTemp *ret, int 
>> nargs, TCGTemp **args)
>>  static void tcg_reg_alloc_start(TCGContext *s)
>>  {
>>      int i, n;
>> -    TCGTemp *ts;
>>
>> -    for (i = 0, n = s->nb_globals; i < n; i++) {
>> -        ts = &s->temps[i];
>> -        ts->val_type = (ts->fixed_reg ? TEMP_VAL_REG : TEMP_VAL_MEM);
>> -    }
>> -    for (n = s->nb_temps; i < n; i++) {
>> -        ts = &s->temps[i];
>> -        ts->val_type = (ts->temp_local ? TEMP_VAL_MEM : TEMP_VAL_DEAD);
>> -        ts->mem_allocated = 0;
>> -        ts->fixed_reg = 0;
>> +    for (i = 0, n = s->nb_temps; i < n; i++) {
>> +        TCGTemp *ts = &s->temps[i];
>> +        TCGTempVal val = TEMP_VAL_MEM;
>> +
>> +        switch (ts->kind) {
>> +        case TEMP_FIXED:
>> +            val = TEMP_VAL_REG;
>> +            break;
>> +        case TEMP_GLOBAL:
>> +            break;
>> +        case TEMP_NORMAL:
>> +            val = TEMP_VAL_DEAD;
>> +            /* fall through */
>> +        case TEMP_LOCAL:
>> +            ts->mem_allocated = 0;
>> +            break;
>> +        default:
>> +            g_assert_not_reached();
>> +        }
>> +        ts->val_type = val;
>>      }
>>
>>      memset(s->reg_to_temp, 0, sizeof(s->reg_to_temp));
>> @@ -1885,12 +1896,17 @@ static char *tcg_get_arg_str_ptr(TCGContext *s, char 
>> *buf, int buf_size,
>>  {
>>      int idx = temp_idx(ts);
>>
>> -    if (ts->temp_global) {
>> +    switch (ts->kind) {
>> +    case TEMP_FIXED:
>> +    case TEMP_GLOBAL:
>>          pstrcpy(buf, buf_size, ts->name);
>> -    } else if (ts->temp_local) {
>> +        break;
>> +    case TEMP_LOCAL:
>>          snprintf(buf, buf_size, "loc%d", idx - s->nb_globals);
>> -    } else {
>> +        break;
>> +    case TEMP_NORMAL:
>>          snprintf(buf, buf_size, "tmp%d", idx - s->nb_globals);
>> +        break;
>>      }
> 
> Hmm, why this switch doesn't have:
> 
>         default:
>             g_assert_not_reached();
> 
> like the other ones?

... then all switch should have a default case, as noticed Aleksandar.

With the default case fixed:
Reviewed-by: Philippe Mathieu-Daudé <address@hidden>

> 
> Aleksandar
> 
>>      return buf;
>>  }
>> @@ -2486,15 +2502,24 @@ static void la_bb_end(TCGContext *s, int ng, int nt)
>>  {
>>      int i;
>>
>> -    for (i = 0; i < ng; ++i) {
>> -        s->temps[i].state = TS_DEAD | TS_MEM;
>> -        la_reset_pref(&s->temps[i]);
>> -    }
>> -    for (i = ng; i < nt; ++i) {
>> -        s->temps[i].state = (s->temps[i].temp_local
>> -                             ? TS_DEAD | TS_MEM
>> -                             : TS_DEAD);
>> -        la_reset_pref(&s->temps[i]);
>> +    for (i = 0; i < nt; ++i) {
>> +        TCGTemp *ts = &s->temps[i];
>> +        int state;
>> +
>> +        switch (ts->kind) {
>> +        case TEMP_FIXED:
>> +        case TEMP_GLOBAL:
>> +        case TEMP_LOCAL:
>> +            state = TS_DEAD | TS_MEM;
>> +            break;
>> +        case TEMP_NORMAL:
>> +            state = TS_DEAD;
>> +            break;
>> +        default:
>> +            g_assert_not_reached();
>> +        }
>> +        ts->state = state;
>> +        la_reset_pref(ts);
>>      }
>>  }
>>
>> @@ -3069,7 +3094,8 @@ static void check_regs(TCGContext *s)
>>      }
>>      for (k = 0; k < s->nb_temps; k++) {
>>          ts = &s->temps[k];
>> -        if (ts->val_type == TEMP_VAL_REG && !ts->fixed_reg
>> +        if (ts->val_type == TEMP_VAL_REG
>> +            && ts->kind != TEMP_FIXED
>>              && s->reg_to_temp[ts->reg] != ts) {
>>              printf("Inconsistency for temp %s:\n",
>>                     tcg_get_arg_str_ptr(s, buf, sizeof(buf), ts));
>> @@ -3106,15 +3132,14 @@ static void temp_load(TCGContext *, TCGTemp *, 
>> TCGRegSet, TCGRegSet, TCGRegSet);
>>     mark it free; otherwise mark it dead.  */
>>  static void temp_free_or_dead(TCGContext *s, TCGTemp *ts, int free_or_dead)
>>  {
>> -    if (ts->fixed_reg) {
>> +    if (ts->kind == TEMP_FIXED) {
>>          return;
>>      }
>>      if (ts->val_type == TEMP_VAL_REG) {
>>          s->reg_to_temp[ts->reg] = NULL;
>>      }
>>      ts->val_type = (free_or_dead < 0
>> -                    || ts->temp_local
>> -                    || ts->temp_global
>> +                    || ts->kind != TEMP_NORMAL
>>                      ? TEMP_VAL_MEM : TEMP_VAL_DEAD);
>>  }
>>
>> @@ -3131,7 +3156,7 @@ static inline void temp_dead(TCGContext *s, TCGTemp 
>> *ts)
>>  static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs,
>>                        TCGRegSet preferred_regs, int free_or_dead)
>>  {
>> -    if (ts->fixed_reg) {
>> +    if (ts->kind == TEMP_FIXED) {
>>          return;
>>      }
>>      if (!ts->mem_coherent) {
>> @@ -3289,7 +3314,8 @@ static void temp_save(TCGContext *s, TCGTemp *ts, 
>> TCGRegSet allocated_regs)
>>  {
>>      /* The liveness analysis already ensures that globals are back
>>         in memory. Keep an tcg_debug_assert for safety. */
>> -    tcg_debug_assert(ts->val_type == TEMP_VAL_MEM || ts->fixed_reg);
>> +    tcg_debug_assert(ts->val_type == TEMP_VAL_MEM
>> +                     || ts->kind == TEMP_FIXED);
>>  }
>>
>>  /* save globals to their canonical location and assume they can be
>> @@ -3314,7 +3340,7 @@ static void sync_globals(TCGContext *s, TCGRegSet 
>> allocated_regs)
>>      for (i = 0, n = s->nb_globals; i < n; i++) {
>>          TCGTemp *ts = &s->temps[i];
>>          tcg_debug_assert(ts->val_type != TEMP_VAL_REG
>> -                         || ts->fixed_reg
>> +                         || ts->kind == TEMP_FIXED
>>                           || ts->mem_coherent);
>>      }
>>  }
>> @@ -3327,7 +3353,7 @@ static void tcg_reg_alloc_bb_end(TCGContext *s, 
>> TCGRegSet allocated_regs)
>>
>>      for (i = s->nb_globals; i < s->nb_temps; i++) {
>>          TCGTemp *ts = &s->temps[i];
>> -        if (ts->temp_local) {
>> +        if (ts->kind == TEMP_LOCAL) {
>>              temp_save(s, ts, allocated_regs);
>>          } else {
>>              /* The liveness analysis already ensures that temps are dead.
>> @@ -3347,7 +3373,7 @@ static void tcg_reg_alloc_do_movi(TCGContext *s, 
>> TCGTemp *ots,
>>                                    TCGRegSet preferred_regs)
>>  {
>>      /* ENV should not be modified.  */
>> -    tcg_debug_assert(!ots->fixed_reg);
>> +    tcg_debug_assert(ots->kind != TEMP_FIXED);
>>
>>      /* The movi is not explicitly generated here.  */
>>      if (ots->val_type == TEMP_VAL_REG) {
>> @@ -3387,7 +3413,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const 
>> TCGOp *op)
>>      ts = arg_temp(op->args[1]);
>>
>>      /* ENV should not be modified.  */
>> -    tcg_debug_assert(!ots->fixed_reg);
>> +    tcg_debug_assert(ots->kind != TEMP_FIXED);
>>
>>      /* Note that otype != itype for no-op truncation.  */
>>      otype = ots->type;
>> @@ -3426,7 +3452,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const 
>> TCGOp *op)
>>          }
>>          temp_dead(s, ots);
>>      } else {
>> -        if (IS_DEAD_ARG(1) && !ts->fixed_reg) {
>> +        if (IS_DEAD_ARG(1) && ts->kind != TEMP_FIXED) {
>>              /* the mov can be suppressed */
>>              if (ots->val_type == TEMP_VAL_REG) {
>>                  s->reg_to_temp[ots->reg] = NULL;
>> @@ -3448,7 +3474,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const 
>> TCGOp *op)
>>                   * Store the source register into the destination slot
>>                   * and leave the destination temp as TEMP_VAL_MEM.
>>                   */
>> -                assert(!ots->fixed_reg);
>> +                assert(ots->kind != TEMP_FIXED);
>>                  if (!ts->mem_allocated) {
>>                      temp_allocate_frame(s, ots);
>>                  }
>> @@ -3485,7 +3511,7 @@ static void tcg_reg_alloc_dup(TCGContext *s, const 
>> TCGOp *op)
>>      its = arg_temp(op->args[1]);
>>
>>      /* ENV should not be modified.  */
>> -    tcg_debug_assert(!ots->fixed_reg);
>> +    tcg_debug_assert(ots->kind != TEMP_FIXED);
>>
>>      itype = its->type;
>>      vece = TCGOP_VECE(op);
>> @@ -3625,7 +3651,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const 
>> TCGOp *op)
>>          i_preferred_regs = o_preferred_regs = 0;
>>          if (arg_ct->ct & TCG_CT_IALIAS) {
>>              o_preferred_regs = op->output_pref[arg_ct->alias_index];
>> -            if (ts->fixed_reg) {
>> +            if (ts->kind == TEMP_FIXED) {
>>                  /* if fixed register, we must allocate a new register
>>                     if the alias is not the same register */
>>                  if (arg != op->args[arg_ct->alias_index]) {
>> @@ -3716,7 +3742,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const 
>> TCGOp *op)
>>              ts = arg_temp(arg);
>>
>>              /* ENV should not be modified.  */
>> -            tcg_debug_assert(!ts->fixed_reg);
>> +            tcg_debug_assert(ts->kind != TEMP_FIXED);
>>
>>              if ((arg_ct->ct & TCG_CT_ALIAS)
>>                  && !const_args[arg_ct->alias_index]) {
>> @@ -3758,7 +3784,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const 
>> TCGOp *op)
>>          ts = arg_temp(op->args[i]);
>>
>>          /* ENV should not be modified.  */
>> -        tcg_debug_assert(!ts->fixed_reg);
>> +        tcg_debug_assert(ts->kind != TEMP_FIXED);
>>
>>          if (NEED_SYNC_ARG(i)) {
>>              temp_sync(s, ts, o_allocated_regs, 0, IS_DEAD_ARG(i));
>> @@ -3890,7 +3916,7 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp 
>> *op)
>>          ts = arg_temp(arg);
>>
>>          /* ENV should not be modified.  */
>> -        tcg_debug_assert(!ts->fixed_reg);
>> +        tcg_debug_assert(ts->kind != TEMP_FIXED);
>>
>>          reg = tcg_target_call_oarg_regs[i];
>>          tcg_debug_assert(s->reg_to_temp[reg] == NULL);
>> --
>> 2.20.1
>>
>>
> 



reply via email to

[Prev in Thread] Current Thread [Next in Thread]