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Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind
From: |
Aleksandar Markovic |
Subject: |
Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind |
Date: |
Wed, 22 Apr 2020 21:58:06 +0200 |
сре, 22. апр 2020. у 03:27 Richard Henderson
<address@hidden> је написао/ла:
>
> The temp_fixed, temp_global, temp_local bits are all related.
> Combine them into a single enumeration.
>
> Signed-off-by: Richard Henderson <address@hidden>
> ---
> include/tcg/tcg.h | 20 +++++---
> tcg/optimize.c | 8 +--
> tcg/tcg.c | 122 ++++++++++++++++++++++++++++------------------
> 3 files changed, 90 insertions(+), 60 deletions(-)
>
> diff --git a/include/tcg/tcg.h b/include/tcg/tcg.h
> index c48bd76b0a..3534dce77f 100644
> --- a/include/tcg/tcg.h
> +++ b/include/tcg/tcg.h
> @@ -480,23 +480,27 @@ typedef enum TCGTempVal {
> TEMP_VAL_CONST,
> } TCGTempVal;
>
> +typedef enum TCGTempKind {
> + /* Temp is dead at the end of all basic blocks. */
> + TEMP_NORMAL,
> + /* Temp is saved across basic blocks but dead at the end of TBs. */
> + TEMP_LOCAL,
> + /* Temp is saved across both basic blocks and translation blocks. */
> + TEMP_GLOBAL,
> + /* Temp is in a fixed register. */
> + TEMP_FIXED,
> +} TCGTempKind;
> +
> typedef struct TCGTemp {
> TCGReg reg:8;
> TCGTempVal val_type:8;
> TCGType base_type:8;
> TCGType type:8;
> - unsigned int fixed_reg:1;
> + TCGTempKind kind:3;
> unsigned int indirect_reg:1;
> unsigned int indirect_base:1;
> unsigned int mem_coherent:1;
> unsigned int mem_allocated:1;
> - /* If true, the temp is saved across both basic blocks and
> - translation blocks. */
> - unsigned int temp_global:1;
> - /* If true, the temp is saved across basic blocks but dead
> - at the end of translation blocks. If false, the temp is
> - dead at the end of basic blocks. */
> - unsigned int temp_local:1;
> unsigned int temp_allocated:1;
>
> tcg_target_long val;
> diff --git a/tcg/optimize.c b/tcg/optimize.c
> index 53aa8e5329..afb4a9a5a9 100644
> --- a/tcg/optimize.c
> +++ b/tcg/optimize.c
> @@ -116,21 +116,21 @@ static TCGTemp *find_better_copy(TCGContext *s, TCGTemp
> *ts)
> TCGTemp *i;
>
> /* If this is already a global, we can't do better. */
> - if (ts->temp_global) {
> + if (ts->kind >= TEMP_GLOBAL) {
> return ts;
> }
>
> /* Search for a global first. */
> for (i = ts_info(ts)->next_copy; i != ts; i = ts_info(i)->next_copy) {
> - if (i->temp_global) {
> + if (i->kind >= TEMP_GLOBAL) {
> return i;
> }
> }
>
> /* If it is a temp, search for a temp local. */
> - if (!ts->temp_local) {
> + if (ts->kind == TEMP_NORMAL) {
> for (i = ts_info(ts)->next_copy; i != ts; i = ts_info(i)->next_copy)
> {
> - if (ts->temp_local) {
> + if (i->kind >= TEMP_LOCAL) {
> return i;
> }
> }
> diff --git a/tcg/tcg.c b/tcg/tcg.c
> index dd4b3d7684..eaf81397a3 100644
> --- a/tcg/tcg.c
> +++ b/tcg/tcg.c
> @@ -1155,7 +1155,7 @@ static inline TCGTemp *tcg_global_alloc(TCGContext *s)
> tcg_debug_assert(s->nb_globals == s->nb_temps);
> s->nb_globals++;
> ts = tcg_temp_alloc(s);
> - ts->temp_global = 1;
> + ts->kind = TEMP_GLOBAL;
>
> return ts;
> }
> @@ -1172,7 +1172,7 @@ static TCGTemp *tcg_global_reg_new_internal(TCGContext
> *s, TCGType type,
> ts = tcg_global_alloc(s);
> ts->base_type = type;
> ts->type = type;
> - ts->fixed_reg = 1;
> + ts->kind = TEMP_FIXED;
> ts->reg = reg;
> ts->name = name;
> tcg_regset_set_reg(s->reserved_regs, reg);
> @@ -1199,7 +1199,7 @@ TCGTemp *tcg_global_mem_new_internal(TCGType type,
> TCGv_ptr base,
> bigendian = 1;
> #endif
>
> - if (!base_ts->fixed_reg) {
> + if (base_ts->kind != TEMP_FIXED) {
> /* We do not support double-indirect registers. */
> tcg_debug_assert(!base_ts->indirect_reg);
> base_ts->indirect_base = 1;
> @@ -1247,6 +1247,7 @@ TCGTemp *tcg_global_mem_new_internal(TCGType type,
> TCGv_ptr base,
> TCGTemp *tcg_temp_new_internal(TCGType type, bool temp_local)
> {
> TCGContext *s = tcg_ctx;
> + TCGTempKind kind = temp_local ? TEMP_LOCAL : TEMP_NORMAL;
> TCGTemp *ts;
> int idx, k;
>
> @@ -1259,7 +1260,7 @@ TCGTemp *tcg_temp_new_internal(TCGType type, bool
> temp_local)
> ts = &s->temps[idx];
> ts->temp_allocated = 1;
> tcg_debug_assert(ts->base_type == type);
> - tcg_debug_assert(ts->temp_local == temp_local);
> + tcg_debug_assert(ts->kind == kind);
> } else {
> ts = tcg_temp_alloc(s);
> if (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64) {
> @@ -1268,18 +1269,18 @@ TCGTemp *tcg_temp_new_internal(TCGType type, bool
> temp_local)
> ts->base_type = type;
> ts->type = TCG_TYPE_I32;
> ts->temp_allocated = 1;
> - ts->temp_local = temp_local;
> + ts->kind = kind;
>
> tcg_debug_assert(ts2 == ts + 1);
> ts2->base_type = TCG_TYPE_I64;
> ts2->type = TCG_TYPE_I32;
> ts2->temp_allocated = 1;
> - ts2->temp_local = temp_local;
> + ts2->kind = kind;
> } else {
> ts->base_type = type;
> ts->type = type;
> ts->temp_allocated = 1;
> - ts->temp_local = temp_local;
> + ts->kind = kind;
> }
> }
>
> @@ -1336,12 +1337,12 @@ void tcg_temp_free_internal(TCGTemp *ts)
> }
> #endif
>
> - tcg_debug_assert(ts->temp_global == 0);
> + tcg_debug_assert(ts->kind < TEMP_GLOBAL);
> tcg_debug_assert(ts->temp_allocated != 0);
> ts->temp_allocated = 0;
>
> idx = temp_idx(ts);
> - k = ts->base_type + (ts->temp_local ? TCG_TYPE_COUNT : 0);
> + k = ts->base_type + (ts->kind == TEMP_NORMAL ? 0 : TCG_TYPE_COUNT);
> set_bit(idx, s->free_temps[k].l);
> }
>
> @@ -1864,17 +1865,27 @@ void tcg_gen_callN(void *func, TCGTemp *ret, int
> nargs, TCGTemp **args)
> static void tcg_reg_alloc_start(TCGContext *s)
> {
> int i, n;
> - TCGTemp *ts;
>
> - for (i = 0, n = s->nb_globals; i < n; i++) {
> - ts = &s->temps[i];
> - ts->val_type = (ts->fixed_reg ? TEMP_VAL_REG : TEMP_VAL_MEM);
> - }
> - for (n = s->nb_temps; i < n; i++) {
> - ts = &s->temps[i];
> - ts->val_type = (ts->temp_local ? TEMP_VAL_MEM : TEMP_VAL_DEAD);
> - ts->mem_allocated = 0;
> - ts->fixed_reg = 0;
> + for (i = 0, n = s->nb_temps; i < n; i++) {
> + TCGTemp *ts = &s->temps[i];
> + TCGTempVal val = TEMP_VAL_MEM;
> +
> + switch (ts->kind) {
> + case TEMP_FIXED:
> + val = TEMP_VAL_REG;
> + break;
> + case TEMP_GLOBAL:
> + break;
> + case TEMP_NORMAL:
> + val = TEMP_VAL_DEAD;
> + /* fall through */
> + case TEMP_LOCAL:
> + ts->mem_allocated = 0;
> + break;
> + default:
> + g_assert_not_reached();
> + }
> + ts->val_type = val;
> }
>
> memset(s->reg_to_temp, 0, sizeof(s->reg_to_temp));
> @@ -1885,12 +1896,17 @@ static char *tcg_get_arg_str_ptr(TCGContext *s, char
> *buf, int buf_size,
> {
> int idx = temp_idx(ts);
>
> - if (ts->temp_global) {
> + switch (ts->kind) {
> + case TEMP_FIXED:
> + case TEMP_GLOBAL:
> pstrcpy(buf, buf_size, ts->name);
> - } else if (ts->temp_local) {
> + break;
> + case TEMP_LOCAL:
> snprintf(buf, buf_size, "loc%d", idx - s->nb_globals);
> - } else {
> + break;
> + case TEMP_NORMAL:
> snprintf(buf, buf_size, "tmp%d", idx - s->nb_globals);
> + break;
> }
Hmm, why this switch doesn't have:
default:
g_assert_not_reached();
like the other ones?
Aleksandar
> return buf;
> }
> @@ -2486,15 +2502,24 @@ static void la_bb_end(TCGContext *s, int ng, int nt)
> {
> int i;
>
> - for (i = 0; i < ng; ++i) {
> - s->temps[i].state = TS_DEAD | TS_MEM;
> - la_reset_pref(&s->temps[i]);
> - }
> - for (i = ng; i < nt; ++i) {
> - s->temps[i].state = (s->temps[i].temp_local
> - ? TS_DEAD | TS_MEM
> - : TS_DEAD);
> - la_reset_pref(&s->temps[i]);
> + for (i = 0; i < nt; ++i) {
> + TCGTemp *ts = &s->temps[i];
> + int state;
> +
> + switch (ts->kind) {
> + case TEMP_FIXED:
> + case TEMP_GLOBAL:
> + case TEMP_LOCAL:
> + state = TS_DEAD | TS_MEM;
> + break;
> + case TEMP_NORMAL:
> + state = TS_DEAD;
> + break;
> + default:
> + g_assert_not_reached();
> + }
> + ts->state = state;
> + la_reset_pref(ts);
> }
> }
>
> @@ -3069,7 +3094,8 @@ static void check_regs(TCGContext *s)
> }
> for (k = 0; k < s->nb_temps; k++) {
> ts = &s->temps[k];
> - if (ts->val_type == TEMP_VAL_REG && !ts->fixed_reg
> + if (ts->val_type == TEMP_VAL_REG
> + && ts->kind != TEMP_FIXED
> && s->reg_to_temp[ts->reg] != ts) {
> printf("Inconsistency for temp %s:\n",
> tcg_get_arg_str_ptr(s, buf, sizeof(buf), ts));
> @@ -3106,15 +3132,14 @@ static void temp_load(TCGContext *, TCGTemp *,
> TCGRegSet, TCGRegSet, TCGRegSet);
> mark it free; otherwise mark it dead. */
> static void temp_free_or_dead(TCGContext *s, TCGTemp *ts, int free_or_dead)
> {
> - if (ts->fixed_reg) {
> + if (ts->kind == TEMP_FIXED) {
> return;
> }
> if (ts->val_type == TEMP_VAL_REG) {
> s->reg_to_temp[ts->reg] = NULL;
> }
> ts->val_type = (free_or_dead < 0
> - || ts->temp_local
> - || ts->temp_global
> + || ts->kind != TEMP_NORMAL
> ? TEMP_VAL_MEM : TEMP_VAL_DEAD);
> }
>
> @@ -3131,7 +3156,7 @@ static inline void temp_dead(TCGContext *s, TCGTemp *ts)
> static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs,
> TCGRegSet preferred_regs, int free_or_dead)
> {
> - if (ts->fixed_reg) {
> + if (ts->kind == TEMP_FIXED) {
> return;
> }
> if (!ts->mem_coherent) {
> @@ -3289,7 +3314,8 @@ static void temp_save(TCGContext *s, TCGTemp *ts,
> TCGRegSet allocated_regs)
> {
> /* The liveness analysis already ensures that globals are back
> in memory. Keep an tcg_debug_assert for safety. */
> - tcg_debug_assert(ts->val_type == TEMP_VAL_MEM || ts->fixed_reg);
> + tcg_debug_assert(ts->val_type == TEMP_VAL_MEM
> + || ts->kind == TEMP_FIXED);
> }
>
> /* save globals to their canonical location and assume they can be
> @@ -3314,7 +3340,7 @@ static void sync_globals(TCGContext *s, TCGRegSet
> allocated_regs)
> for (i = 0, n = s->nb_globals; i < n; i++) {
> TCGTemp *ts = &s->temps[i];
> tcg_debug_assert(ts->val_type != TEMP_VAL_REG
> - || ts->fixed_reg
> + || ts->kind == TEMP_FIXED
> || ts->mem_coherent);
> }
> }
> @@ -3327,7 +3353,7 @@ static void tcg_reg_alloc_bb_end(TCGContext *s,
> TCGRegSet allocated_regs)
>
> for (i = s->nb_globals; i < s->nb_temps; i++) {
> TCGTemp *ts = &s->temps[i];
> - if (ts->temp_local) {
> + if (ts->kind == TEMP_LOCAL) {
> temp_save(s, ts, allocated_regs);
> } else {
> /* The liveness analysis already ensures that temps are dead.
> @@ -3347,7 +3373,7 @@ static void tcg_reg_alloc_do_movi(TCGContext *s,
> TCGTemp *ots,
> TCGRegSet preferred_regs)
> {
> /* ENV should not be modified. */
> - tcg_debug_assert(!ots->fixed_reg);
> + tcg_debug_assert(ots->kind != TEMP_FIXED);
>
> /* The movi is not explicitly generated here. */
> if (ots->val_type == TEMP_VAL_REG) {
> @@ -3387,7 +3413,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const
> TCGOp *op)
> ts = arg_temp(op->args[1]);
>
> /* ENV should not be modified. */
> - tcg_debug_assert(!ots->fixed_reg);
> + tcg_debug_assert(ots->kind != TEMP_FIXED);
>
> /* Note that otype != itype for no-op truncation. */
> otype = ots->type;
> @@ -3426,7 +3452,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const
> TCGOp *op)
> }
> temp_dead(s, ots);
> } else {
> - if (IS_DEAD_ARG(1) && !ts->fixed_reg) {
> + if (IS_DEAD_ARG(1) && ts->kind != TEMP_FIXED) {
> /* the mov can be suppressed */
> if (ots->val_type == TEMP_VAL_REG) {
> s->reg_to_temp[ots->reg] = NULL;
> @@ -3448,7 +3474,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const
> TCGOp *op)
> * Store the source register into the destination slot
> * and leave the destination temp as TEMP_VAL_MEM.
> */
> - assert(!ots->fixed_reg);
> + assert(ots->kind != TEMP_FIXED);
> if (!ts->mem_allocated) {
> temp_allocate_frame(s, ots);
> }
> @@ -3485,7 +3511,7 @@ static void tcg_reg_alloc_dup(TCGContext *s, const
> TCGOp *op)
> its = arg_temp(op->args[1]);
>
> /* ENV should not be modified. */
> - tcg_debug_assert(!ots->fixed_reg);
> + tcg_debug_assert(ots->kind != TEMP_FIXED);
>
> itype = its->type;
> vece = TCGOP_VECE(op);
> @@ -3625,7 +3651,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp
> *op)
> i_preferred_regs = o_preferred_regs = 0;
> if (arg_ct->ct & TCG_CT_IALIAS) {
> o_preferred_regs = op->output_pref[arg_ct->alias_index];
> - if (ts->fixed_reg) {
> + if (ts->kind == TEMP_FIXED) {
> /* if fixed register, we must allocate a new register
> if the alias is not the same register */
> if (arg != op->args[arg_ct->alias_index]) {
> @@ -3716,7 +3742,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp
> *op)
> ts = arg_temp(arg);
>
> /* ENV should not be modified. */
> - tcg_debug_assert(!ts->fixed_reg);
> + tcg_debug_assert(ts->kind != TEMP_FIXED);
>
> if ((arg_ct->ct & TCG_CT_ALIAS)
> && !const_args[arg_ct->alias_index]) {
> @@ -3758,7 +3784,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp
> *op)
> ts = arg_temp(op->args[i]);
>
> /* ENV should not be modified. */
> - tcg_debug_assert(!ts->fixed_reg);
> + tcg_debug_assert(ts->kind != TEMP_FIXED);
>
> if (NEED_SYNC_ARG(i)) {
> temp_sync(s, ts, o_allocated_regs, 0, IS_DEAD_ARG(i));
> @@ -3890,7 +3916,7 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp *op)
> ts = arg_temp(arg);
>
> /* ENV should not be modified. */
> - tcg_debug_assert(!ts->fixed_reg);
> + tcg_debug_assert(ts->kind != TEMP_FIXED);
>
> reg = tcg_target_call_oarg_regs[i];
> tcg_debug_assert(s->reg_to_temp[reg] == NULL);
> --
> 2.20.1
>
>
- [PATCH v2 01/36] tcg: Add tcg_gen_gvec_dup_imm, (continued)
- [PATCH v2 01/36] tcg: Add tcg_gen_gvec_dup_imm, Richard Henderson, 2020/04/21
- [PATCH v2 02/36] target/s390x: Use tcg_gen_gvec_dup_imm, Richard Henderson, 2020/04/21
- [PATCH v2 03/36] target/ppc: Use tcg_gen_gvec_dup_imm, Richard Henderson, 2020/04/21
- [PATCH v2 04/36] target/arm: Use tcg_gen_gvec_dup_imm, Richard Henderson, 2020/04/21
- [PATCH v2 05/36] tcg: Use tcg_gen_gvec_dup_imm in logical simplifications, Richard Henderson, 2020/04/21
- [PATCH v2 07/36] tcg: Add tcg_gen_gvec_dup_tl, Richard Henderson, 2020/04/21
- [PATCH v2 06/36] tcg: Remove tcg_gen_gvec_dup{8,16,32,64}i, Richard Henderson, 2020/04/21
- [PATCH v2 08/36] tcg: Improve vector tail clearing, Richard Henderson, 2020/04/21
- [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind, Richard Henderson, 2020/04/21
- Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind, Alex Bennée, 2020/04/22
- Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind,
Aleksandar Markovic <=
- Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind, Philippe Mathieu-Daudé, 2020/04/23
- Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind, Richard Henderson, 2020/04/23
- Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind, Daniel P . Berrangé, 2020/04/23
- Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind, Richard Henderson, 2020/04/23
- Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind, Daniel P . Berrangé, 2020/04/24
[PATCH v2 12/36] tcg: Use tcg_constant_i32 with icount expander, Richard Henderson, 2020/04/21
[PATCH v2 11/36] tcg: Introduce TYPE_CONST temporaries, Richard Henderson, 2020/04/21