qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind


From: Aleksandar Markovic
Subject: Re: [PATCH v2 09/36] tcg: Consolidate 3 bits into enum TCGTempKind
Date: Wed, 22 Apr 2020 21:58:06 +0200

сре, 22. апр 2020. у 03:27 Richard Henderson
<address@hidden> је написао/ла:
>
> The temp_fixed, temp_global, temp_local bits are all related.
> Combine them into a single enumeration.
>
> Signed-off-by: Richard Henderson <address@hidden>
> ---
>  include/tcg/tcg.h |  20 +++++---
>  tcg/optimize.c    |   8 +--
>  tcg/tcg.c         | 122 ++++++++++++++++++++++++++++------------------
>  3 files changed, 90 insertions(+), 60 deletions(-)
>
> diff --git a/include/tcg/tcg.h b/include/tcg/tcg.h
> index c48bd76b0a..3534dce77f 100644
> --- a/include/tcg/tcg.h
> +++ b/include/tcg/tcg.h
> @@ -480,23 +480,27 @@ typedef enum TCGTempVal {
>      TEMP_VAL_CONST,
>  } TCGTempVal;
>
> +typedef enum TCGTempKind {
> +    /* Temp is dead at the end of all basic blocks. */
> +    TEMP_NORMAL,
> +    /* Temp is saved across basic blocks but dead at the end of TBs. */
> +    TEMP_LOCAL,
> +    /* Temp is saved across both basic blocks and translation blocks. */
> +    TEMP_GLOBAL,
> +    /* Temp is in a fixed register. */
> +    TEMP_FIXED,
> +} TCGTempKind;
> +
>  typedef struct TCGTemp {
>      TCGReg reg:8;
>      TCGTempVal val_type:8;
>      TCGType base_type:8;
>      TCGType type:8;
> -    unsigned int fixed_reg:1;
> +    TCGTempKind kind:3;
>      unsigned int indirect_reg:1;
>      unsigned int indirect_base:1;
>      unsigned int mem_coherent:1;
>      unsigned int mem_allocated:1;
> -    /* If true, the temp is saved across both basic blocks and
> -       translation blocks.  */
> -    unsigned int temp_global:1;
> -    /* If true, the temp is saved across basic blocks but dead
> -       at the end of translation blocks.  If false, the temp is
> -       dead at the end of basic blocks.  */
> -    unsigned int temp_local:1;
>      unsigned int temp_allocated:1;
>
>      tcg_target_long val;
> diff --git a/tcg/optimize.c b/tcg/optimize.c
> index 53aa8e5329..afb4a9a5a9 100644
> --- a/tcg/optimize.c
> +++ b/tcg/optimize.c
> @@ -116,21 +116,21 @@ static TCGTemp *find_better_copy(TCGContext *s, TCGTemp 
> *ts)
>      TCGTemp *i;
>
>      /* If this is already a global, we can't do better. */
> -    if (ts->temp_global) {
> +    if (ts->kind >= TEMP_GLOBAL) {
>          return ts;
>      }
>
>      /* Search for a global first. */
>      for (i = ts_info(ts)->next_copy; i != ts; i = ts_info(i)->next_copy) {
> -        if (i->temp_global) {
> +        if (i->kind >= TEMP_GLOBAL) {
>              return i;
>          }
>      }
>
>      /* If it is a temp, search for a temp local. */
> -    if (!ts->temp_local) {
> +    if (ts->kind == TEMP_NORMAL) {
>          for (i = ts_info(ts)->next_copy; i != ts; i = ts_info(i)->next_copy) 
> {
> -            if (ts->temp_local) {
> +            if (i->kind >= TEMP_LOCAL) {
>                  return i;
>              }
>          }
> diff --git a/tcg/tcg.c b/tcg/tcg.c
> index dd4b3d7684..eaf81397a3 100644
> --- a/tcg/tcg.c
> +++ b/tcg/tcg.c
> @@ -1155,7 +1155,7 @@ static inline TCGTemp *tcg_global_alloc(TCGContext *s)
>      tcg_debug_assert(s->nb_globals == s->nb_temps);
>      s->nb_globals++;
>      ts = tcg_temp_alloc(s);
> -    ts->temp_global = 1;
> +    ts->kind = TEMP_GLOBAL;
>
>      return ts;
>  }
> @@ -1172,7 +1172,7 @@ static TCGTemp *tcg_global_reg_new_internal(TCGContext 
> *s, TCGType type,
>      ts = tcg_global_alloc(s);
>      ts->base_type = type;
>      ts->type = type;
> -    ts->fixed_reg = 1;
> +    ts->kind = TEMP_FIXED;
>      ts->reg = reg;
>      ts->name = name;
>      tcg_regset_set_reg(s->reserved_regs, reg);
> @@ -1199,7 +1199,7 @@ TCGTemp *tcg_global_mem_new_internal(TCGType type, 
> TCGv_ptr base,
>      bigendian = 1;
>  #endif
>
> -    if (!base_ts->fixed_reg) {
> +    if (base_ts->kind != TEMP_FIXED) {
>          /* We do not support double-indirect registers.  */
>          tcg_debug_assert(!base_ts->indirect_reg);
>          base_ts->indirect_base = 1;
> @@ -1247,6 +1247,7 @@ TCGTemp *tcg_global_mem_new_internal(TCGType type, 
> TCGv_ptr base,
>  TCGTemp *tcg_temp_new_internal(TCGType type, bool temp_local)
>  {
>      TCGContext *s = tcg_ctx;
> +    TCGTempKind kind = temp_local ? TEMP_LOCAL : TEMP_NORMAL;
>      TCGTemp *ts;
>      int idx, k;
>
> @@ -1259,7 +1260,7 @@ TCGTemp *tcg_temp_new_internal(TCGType type, bool 
> temp_local)
>          ts = &s->temps[idx];
>          ts->temp_allocated = 1;
>          tcg_debug_assert(ts->base_type == type);
> -        tcg_debug_assert(ts->temp_local == temp_local);
> +        tcg_debug_assert(ts->kind == kind);
>      } else {
>          ts = tcg_temp_alloc(s);
>          if (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64) {
> @@ -1268,18 +1269,18 @@ TCGTemp *tcg_temp_new_internal(TCGType type, bool 
> temp_local)
>              ts->base_type = type;
>              ts->type = TCG_TYPE_I32;
>              ts->temp_allocated = 1;
> -            ts->temp_local = temp_local;
> +            ts->kind = kind;
>
>              tcg_debug_assert(ts2 == ts + 1);
>              ts2->base_type = TCG_TYPE_I64;
>              ts2->type = TCG_TYPE_I32;
>              ts2->temp_allocated = 1;
> -            ts2->temp_local = temp_local;
> +            ts2->kind = kind;
>          } else {
>              ts->base_type = type;
>              ts->type = type;
>              ts->temp_allocated = 1;
> -            ts->temp_local = temp_local;
> +            ts->kind = kind;
>          }
>      }
>
> @@ -1336,12 +1337,12 @@ void tcg_temp_free_internal(TCGTemp *ts)
>      }
>  #endif
>
> -    tcg_debug_assert(ts->temp_global == 0);
> +    tcg_debug_assert(ts->kind < TEMP_GLOBAL);
>      tcg_debug_assert(ts->temp_allocated != 0);
>      ts->temp_allocated = 0;
>
>      idx = temp_idx(ts);
> -    k = ts->base_type + (ts->temp_local ? TCG_TYPE_COUNT : 0);
> +    k = ts->base_type + (ts->kind == TEMP_NORMAL ? 0 : TCG_TYPE_COUNT);
>      set_bit(idx, s->free_temps[k].l);
>  }
>
> @@ -1864,17 +1865,27 @@ void tcg_gen_callN(void *func, TCGTemp *ret, int 
> nargs, TCGTemp **args)
>  static void tcg_reg_alloc_start(TCGContext *s)
>  {
>      int i, n;
> -    TCGTemp *ts;
>
> -    for (i = 0, n = s->nb_globals; i < n; i++) {
> -        ts = &s->temps[i];
> -        ts->val_type = (ts->fixed_reg ? TEMP_VAL_REG : TEMP_VAL_MEM);
> -    }
> -    for (n = s->nb_temps; i < n; i++) {
> -        ts = &s->temps[i];
> -        ts->val_type = (ts->temp_local ? TEMP_VAL_MEM : TEMP_VAL_DEAD);
> -        ts->mem_allocated = 0;
> -        ts->fixed_reg = 0;
> +    for (i = 0, n = s->nb_temps; i < n; i++) {
> +        TCGTemp *ts = &s->temps[i];
> +        TCGTempVal val = TEMP_VAL_MEM;
> +
> +        switch (ts->kind) {
> +        case TEMP_FIXED:
> +            val = TEMP_VAL_REG;
> +            break;
> +        case TEMP_GLOBAL:
> +            break;
> +        case TEMP_NORMAL:
> +            val = TEMP_VAL_DEAD;
> +            /* fall through */
> +        case TEMP_LOCAL:
> +            ts->mem_allocated = 0;
> +            break;
> +        default:
> +            g_assert_not_reached();
> +        }
> +        ts->val_type = val;
>      }
>
>      memset(s->reg_to_temp, 0, sizeof(s->reg_to_temp));
> @@ -1885,12 +1896,17 @@ static char *tcg_get_arg_str_ptr(TCGContext *s, char 
> *buf, int buf_size,
>  {
>      int idx = temp_idx(ts);
>
> -    if (ts->temp_global) {
> +    switch (ts->kind) {
> +    case TEMP_FIXED:
> +    case TEMP_GLOBAL:
>          pstrcpy(buf, buf_size, ts->name);
> -    } else if (ts->temp_local) {
> +        break;
> +    case TEMP_LOCAL:
>          snprintf(buf, buf_size, "loc%d", idx - s->nb_globals);
> -    } else {
> +        break;
> +    case TEMP_NORMAL:
>          snprintf(buf, buf_size, "tmp%d", idx - s->nb_globals);
> +        break;
>      }

Hmm, why this switch doesn't have:

        default:
            g_assert_not_reached();

like the other ones?

Aleksandar

>      return buf;
>  }
> @@ -2486,15 +2502,24 @@ static void la_bb_end(TCGContext *s, int ng, int nt)
>  {
>      int i;
>
> -    for (i = 0; i < ng; ++i) {
> -        s->temps[i].state = TS_DEAD | TS_MEM;
> -        la_reset_pref(&s->temps[i]);
> -    }
> -    for (i = ng; i < nt; ++i) {
> -        s->temps[i].state = (s->temps[i].temp_local
> -                             ? TS_DEAD | TS_MEM
> -                             : TS_DEAD);
> -        la_reset_pref(&s->temps[i]);
> +    for (i = 0; i < nt; ++i) {
> +        TCGTemp *ts = &s->temps[i];
> +        int state;
> +
> +        switch (ts->kind) {
> +        case TEMP_FIXED:
> +        case TEMP_GLOBAL:
> +        case TEMP_LOCAL:
> +            state = TS_DEAD | TS_MEM;
> +            break;
> +        case TEMP_NORMAL:
> +            state = TS_DEAD;
> +            break;
> +        default:
> +            g_assert_not_reached();
> +        }
> +        ts->state = state;
> +        la_reset_pref(ts);
>      }
>  }
>
> @@ -3069,7 +3094,8 @@ static void check_regs(TCGContext *s)
>      }
>      for (k = 0; k < s->nb_temps; k++) {
>          ts = &s->temps[k];
> -        if (ts->val_type == TEMP_VAL_REG && !ts->fixed_reg
> +        if (ts->val_type == TEMP_VAL_REG
> +            && ts->kind != TEMP_FIXED
>              && s->reg_to_temp[ts->reg] != ts) {
>              printf("Inconsistency for temp %s:\n",
>                     tcg_get_arg_str_ptr(s, buf, sizeof(buf), ts));
> @@ -3106,15 +3132,14 @@ static void temp_load(TCGContext *, TCGTemp *, 
> TCGRegSet, TCGRegSet, TCGRegSet);
>     mark it free; otherwise mark it dead.  */
>  static void temp_free_or_dead(TCGContext *s, TCGTemp *ts, int free_or_dead)
>  {
> -    if (ts->fixed_reg) {
> +    if (ts->kind == TEMP_FIXED) {
>          return;
>      }
>      if (ts->val_type == TEMP_VAL_REG) {
>          s->reg_to_temp[ts->reg] = NULL;
>      }
>      ts->val_type = (free_or_dead < 0
> -                    || ts->temp_local
> -                    || ts->temp_global
> +                    || ts->kind != TEMP_NORMAL
>                      ? TEMP_VAL_MEM : TEMP_VAL_DEAD);
>  }
>
> @@ -3131,7 +3156,7 @@ static inline void temp_dead(TCGContext *s, TCGTemp *ts)
>  static void temp_sync(TCGContext *s, TCGTemp *ts, TCGRegSet allocated_regs,
>                        TCGRegSet preferred_regs, int free_or_dead)
>  {
> -    if (ts->fixed_reg) {
> +    if (ts->kind == TEMP_FIXED) {
>          return;
>      }
>      if (!ts->mem_coherent) {
> @@ -3289,7 +3314,8 @@ static void temp_save(TCGContext *s, TCGTemp *ts, 
> TCGRegSet allocated_regs)
>  {
>      /* The liveness analysis already ensures that globals are back
>         in memory. Keep an tcg_debug_assert for safety. */
> -    tcg_debug_assert(ts->val_type == TEMP_VAL_MEM || ts->fixed_reg);
> +    tcg_debug_assert(ts->val_type == TEMP_VAL_MEM
> +                     || ts->kind == TEMP_FIXED);
>  }
>
>  /* save globals to their canonical location and assume they can be
> @@ -3314,7 +3340,7 @@ static void sync_globals(TCGContext *s, TCGRegSet 
> allocated_regs)
>      for (i = 0, n = s->nb_globals; i < n; i++) {
>          TCGTemp *ts = &s->temps[i];
>          tcg_debug_assert(ts->val_type != TEMP_VAL_REG
> -                         || ts->fixed_reg
> +                         || ts->kind == TEMP_FIXED
>                           || ts->mem_coherent);
>      }
>  }
> @@ -3327,7 +3353,7 @@ static void tcg_reg_alloc_bb_end(TCGContext *s, 
> TCGRegSet allocated_regs)
>
>      for (i = s->nb_globals; i < s->nb_temps; i++) {
>          TCGTemp *ts = &s->temps[i];
> -        if (ts->temp_local) {
> +        if (ts->kind == TEMP_LOCAL) {
>              temp_save(s, ts, allocated_regs);
>          } else {
>              /* The liveness analysis already ensures that temps are dead.
> @@ -3347,7 +3373,7 @@ static void tcg_reg_alloc_do_movi(TCGContext *s, 
> TCGTemp *ots,
>                                    TCGRegSet preferred_regs)
>  {
>      /* ENV should not be modified.  */
> -    tcg_debug_assert(!ots->fixed_reg);
> +    tcg_debug_assert(ots->kind != TEMP_FIXED);
>
>      /* The movi is not explicitly generated here.  */
>      if (ots->val_type == TEMP_VAL_REG) {
> @@ -3387,7 +3413,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const 
> TCGOp *op)
>      ts = arg_temp(op->args[1]);
>
>      /* ENV should not be modified.  */
> -    tcg_debug_assert(!ots->fixed_reg);
> +    tcg_debug_assert(ots->kind != TEMP_FIXED);
>
>      /* Note that otype != itype for no-op truncation.  */
>      otype = ots->type;
> @@ -3426,7 +3452,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const 
> TCGOp *op)
>          }
>          temp_dead(s, ots);
>      } else {
> -        if (IS_DEAD_ARG(1) && !ts->fixed_reg) {
> +        if (IS_DEAD_ARG(1) && ts->kind != TEMP_FIXED) {
>              /* the mov can be suppressed */
>              if (ots->val_type == TEMP_VAL_REG) {
>                  s->reg_to_temp[ots->reg] = NULL;
> @@ -3448,7 +3474,7 @@ static void tcg_reg_alloc_mov(TCGContext *s, const 
> TCGOp *op)
>                   * Store the source register into the destination slot
>                   * and leave the destination temp as TEMP_VAL_MEM.
>                   */
> -                assert(!ots->fixed_reg);
> +                assert(ots->kind != TEMP_FIXED);
>                  if (!ts->mem_allocated) {
>                      temp_allocate_frame(s, ots);
>                  }
> @@ -3485,7 +3511,7 @@ static void tcg_reg_alloc_dup(TCGContext *s, const 
> TCGOp *op)
>      its = arg_temp(op->args[1]);
>
>      /* ENV should not be modified.  */
> -    tcg_debug_assert(!ots->fixed_reg);
> +    tcg_debug_assert(ots->kind != TEMP_FIXED);
>
>      itype = its->type;
>      vece = TCGOP_VECE(op);
> @@ -3625,7 +3651,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp 
> *op)
>          i_preferred_regs = o_preferred_regs = 0;
>          if (arg_ct->ct & TCG_CT_IALIAS) {
>              o_preferred_regs = op->output_pref[arg_ct->alias_index];
> -            if (ts->fixed_reg) {
> +            if (ts->kind == TEMP_FIXED) {
>                  /* if fixed register, we must allocate a new register
>                     if the alias is not the same register */
>                  if (arg != op->args[arg_ct->alias_index]) {
> @@ -3716,7 +3742,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp 
> *op)
>              ts = arg_temp(arg);
>
>              /* ENV should not be modified.  */
> -            tcg_debug_assert(!ts->fixed_reg);
> +            tcg_debug_assert(ts->kind != TEMP_FIXED);
>
>              if ((arg_ct->ct & TCG_CT_ALIAS)
>                  && !const_args[arg_ct->alias_index]) {
> @@ -3758,7 +3784,7 @@ static void tcg_reg_alloc_op(TCGContext *s, const TCGOp 
> *op)
>          ts = arg_temp(op->args[i]);
>
>          /* ENV should not be modified.  */
> -        tcg_debug_assert(!ts->fixed_reg);
> +        tcg_debug_assert(ts->kind != TEMP_FIXED);
>
>          if (NEED_SYNC_ARG(i)) {
>              temp_sync(s, ts, o_allocated_regs, 0, IS_DEAD_ARG(i));
> @@ -3890,7 +3916,7 @@ static void tcg_reg_alloc_call(TCGContext *s, TCGOp *op)
>          ts = arg_temp(arg);
>
>          /* ENV should not be modified.  */
> -        tcg_debug_assert(!ts->fixed_reg);
> +        tcg_debug_assert(ts->kind != TEMP_FIXED);
>
>          reg = tcg_target_call_oarg_regs[i];
>          tcg_debug_assert(s->reg_to_temp[reg] == NULL);
> --
> 2.20.1
>
>



reply via email to

[Prev in Thread] Current Thread [Next in Thread]