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From: | BALATON Zoltan |
Subject: | Re: deprecation of in-tree builds |
Date: | Tue, 31 Mar 2020 14:33:46 +0200 (CEST) |
User-agent: | Alpine 2.22 (BSF 395 2020-01-19) |
On Tue, 31 Mar 2020, Markus Armbruster wrote:
Peter Maydell <address@hidden> writes:On Mon, 30 Mar 2020 at 14:26, Markus Armbruster <address@hidden> wrote:Peter Maydell <address@hidden> writes:AIUI from Paolo, the intention is to deprecate and eventually stop supporting "in-tree" builds, so that the only option is building in a separate build directory. I thought we should probably mention that in the 5.0 changelog, so I wrote up some text: https://wiki.qemu.org/ChangeLog/5.0#Build_InformationOverdue. Thanks for doing this!Suggestions for changes/comments etc welcome.Looks fine to me.Consensus in the thread seemed to lean towards having the 'configure/make' runes auto-create a build directory; if we want to do that we should probably not say anything in the release notes, because we'll cause people to change unnecessarily. Or at least have them say "We recommend out-of-tree builds. In future we might make the commands that currently do an in-tree build automatically create and use a build directory for you." rather than a blanket "we're going to drop this and you should change what you do now". Thoughts?I'm wary of complicating the build system to save developers a minor change of habits.
How much complication is it? Looks like a few lines in configure (like the one submitted to print warning but instead of printing a long warning just run the commands (which is even shorter then the text). Then a Makefile in top level dir to do make -C build like someone has also posted in another email. This does not seem too much burden to make life of some people easier so I don't see why some of you insist to force everyone to change their ways even if it could be solved with some effort.
We will have to ask developers to change habits anyway when we switch to Meson. I agree with Daniel's recommendation to delay changes requiring habit-changes until then. However, telling people to stay clear of the unloved and brittle in-tree build is simply good advice we should not withhold.
Can someone please explain why is it brittle and cannot be supported? It has worked well so far apart from some breakage due to being untested which is also not a techincal necessity just a decision by some maintiners to not test it. Adding a CI job to keep it working would also not be difficult or much complexity.
Regards, BALATON Zoltan
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