[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: [Qemu-devel] [PATCH v5 04/12] block/io_uring: implements interfaces
From: |
Fam Zheng |
Subject: |
Re: [Qemu-devel] [PATCH v5 04/12] block/io_uring: implements interfaces for io_uring |
Date: |
Tue, 11 Jun 2019 19:17:14 +0800 |
User-agent: |
NeoMutt/20170113 (1.7.2) |
On Mon, 06/10 19:18, Aarushi Mehta wrote:
> Aborts when sqe fails to be set as sqes cannot be returned to the ring.
>
> Signed-off-by: Aarushi Mehta <address@hidden>
> ---
> MAINTAINERS | 7 +
> block/Makefile.objs | 3 +
> block/io_uring.c | 314 ++++++++++++++++++++++++++++++++++++++++
> include/block/aio.h | 16 +-
> include/block/raw-aio.h | 12 ++
> 5 files changed, 351 insertions(+), 1 deletion(-)
> create mode 100644 block/io_uring.c
>
> diff --git a/MAINTAINERS b/MAINTAINERS
> index 7be1225415..49f896796e 100644
> --- a/MAINTAINERS
> +++ b/MAINTAINERS
> @@ -2516,6 +2516,13 @@ F: block/file-posix.c
> F: block/file-win32.c
> F: block/win32-aio.c
>
> +Linux io_uring
> +M: Aarushi Mehta <address@hidden>
> +R: Stefan Hajnoczi <address@hidden>
> +L: address@hidden
> +S: Maintained
> +F: block/io_uring.c
> +
> qcow2
> M: Kevin Wolf <address@hidden>
> M: Max Reitz <address@hidden>
> diff --git a/block/Makefile.objs b/block/Makefile.objs
> index ae11605c9f..8fde7a23a5 100644
> --- a/block/Makefile.objs
> +++ b/block/Makefile.objs
> @@ -18,6 +18,7 @@ block-obj-y += block-backend.o snapshot.o qapi.o
> block-obj-$(CONFIG_WIN32) += file-win32.o win32-aio.o
> block-obj-$(CONFIG_POSIX) += file-posix.o
> block-obj-$(CONFIG_LINUX_AIO) += linux-aio.o
> +block-obj-$(CONFIG_LINUX_IO_URING) += io_uring.o
> block-obj-y += null.o mirror.o commit.o io.o create.o
> block-obj-y += throttle-groups.o
> block-obj-$(CONFIG_LINUX) += nvme.o
> @@ -61,5 +62,7 @@ block-obj-$(if $(CONFIG_LZFSE),m,n) += dmg-lzfse.o
> dmg-lzfse.o-libs := $(LZFSE_LIBS)
> qcow.o-libs := -lz
> linux-aio.o-libs := -laio
> +io_uring.o-cflags := $(LINUX_IO_URING_CFLAGS)
> +io_uring.o-libs := $(LINUX_IO_URING_LIBS)
> parallels.o-cflags := $(LIBXML2_CFLAGS)
> parallels.o-libs := $(LIBXML2_LIBS)
> diff --git a/block/io_uring.c b/block/io_uring.c
> new file mode 100644
> index 0000000000..f327c7ef96
> --- /dev/null
> +++ b/block/io_uring.c
> @@ -0,0 +1,314 @@
> +/*
> + * Linux io_uring support.
> + *
> + * Copyright (C) 2009 IBM, Corp.
> + * Copyright (C) 2009 Red Hat, Inc.
> + * Copyright (C) 2019 Aarushi Mehta
> + *
> + * This work is licensed under the terms of the GNU GPL, version 2 or later.
> + * See the COPYING file in the top-level directory.
> + */
> +#include "qemu/osdep.h"
> +#include <liburing.h>
> +#include "qemu-common.h"
> +#include "block/aio.h"
> +#include "qemu/queue.h"
> +#include "block/block.h"
> +#include "block/raw-aio.h"
> +#include "qemu/coroutine.h"
> +#include "qapi/error.h"
> +
> +#define MAX_EVENTS 128
> +
> +typedef struct LuringAIOCB {
I have to say it is a good name.
> + Coroutine *co;
> + struct io_uring_sqe sqeq;
> + ssize_t ret;
> + QEMUIOVector *qiov;
> + bool is_read;
> + QSIMPLEQ_ENTRY(LuringAIOCB) next;
> +} LuringAIOCB;
> +
> +typedef struct LuringQueue {
> + int plugged;
> + unsigned int in_queue;
> + unsigned int in_flight;
> + bool blocked;
> + QSIMPLEQ_HEAD(, LuringAIOCB) sq_overflow;
> +} LuringQueue;
> +
> +typedef struct LuringState {
> + AioContext *aio_context;
> +
> + struct io_uring ring;
> +
> + /* io queue for submit at batch. Protected by AioContext lock. */
> + LuringQueue io_q;
> +
> + /* I/O completion processing. Only runs in I/O thread. */
> + QEMUBH *completion_bh;
> +} LuringState;
> +
> +/**
> + * ioq_submit:
> + * @s: AIO state
> + *
> + * Queues pending sqes and submits them
> + *
> + */
> +static int ioq_submit(LuringState *s);
> +
> +/**
> + * qemu_luring_process_completions:
> + * @s: AIO state
> + *
> + * Fetches completed I/O requests, consumes cqes and invokes their callbacks.
> + *
> + */
> +static void qemu_luring_process_completions(LuringState *s)
> +{
> + struct io_uring_cqe *cqes;
> + int ret;
> +
> + /*
> + * Request completion callbacks can run the nested event loop.
> + * Schedule ourselves so the nested event loop will "see" remaining
> + * completed requests and process them. Without this, completion
> + * callbacks that wait for other requests using a nested event loop
> + * would hang forever.
> + */
> + qemu_bh_schedule(s->completion_bh);
> +
> + while (io_uring_peek_cqe(&s->ring, &cqes) == 0) {
> + if (!cqes) {
> + break;
> + }
> + LuringAIOCB *luringcb = io_uring_cqe_get_data(cqes);
> + ret = cqes->res;
Declarations should be in the beginning of the code block.
> +
> + if (ret == luringcb->qiov->size) {
> + ret = 0;
> + } else if (ret >= 0) {
> + /* Short Read/Write */
> + if (luringcb->is_read) {
> + /* Read, pad with zeroes */
> + qemu_iovec_memset(luringcb->qiov, ret, 0,
> + luringcb->qiov->size - ret);
Should you check that (ret < luringcb->qiov->size) since ret is from external?
Either way, ret should be assigned 0, I think.
> + } else {
> + ret = -ENOSPC;;
s/;;/;/
> + }
> + }
> + luringcb->ret = ret;
> +
> + io_uring_cqe_seen(&s->ring, cqes);
> + cqes = NULL;
> + /* Change counters one-by-one because we can be nested. */
> + s->io_q.in_flight--;
> +
> + /*
> + * If the coroutine is already entered it must be in ioq_submit()
> + * and will notice luringcb->ret has been filled in when it
> + * eventually runs later. Coroutines cannot be entered recursively
> + * so avoid doing that!
> + */
> + if (!qemu_coroutine_entered(luringcb->co)) {
> + aio_co_wake(luringcb->co);
> + }
> + }
> + qemu_bh_cancel(s->completion_bh);
> +}
> +
> +static void qemu_luring_process_completions_and_submit(LuringState *s)
> +{
> + aio_context_acquire(s->aio_context);
> + qemu_luring_process_completions(s);
> +
> + if (!s->io_q.plugged && s->io_q.in_queue > 0) {
> + ioq_submit(s);
> + }
> + aio_context_release(s->aio_context);
> +}
> +
> +static void qemu_luring_completion_bh(void *opaque)
> +{
> + LuringState *s = opaque;
> + qemu_luring_process_completions_and_submit(s);
> +}
> +
> +static void qemu_luring_completion_cb(void *opaque)
> +{
> + LuringState *s = opaque;
> + qemu_luring_process_completions_and_submit(s);
> +}
> +
> +static void ioq_init(LuringQueue *io_q)
> +{
> + QSIMPLEQ_INIT(&io_q->sq_overflow);
> + io_q->plugged = 0;
> + io_q->in_queue = 0;
> + io_q->in_flight = 0;
> + io_q->blocked = false;
> +}
> +
> +static int ioq_submit(LuringState *s)
> +{
> + int ret = 0;
> + LuringAIOCB *luringcb, *luringcb_next;
> +
> + while (s->io_q.in_queue > 0) {
> + QSIMPLEQ_FOREACH_SAFE(luringcb, &s->io_q.sq_overflow, next,
> + luringcb_next) {
> + struct io_uring_sqe *sqes = io_uring_get_sqe(&s->ring);
> + if (!sqes) {
> + break;
> + }
> + /* Prep sqe for submission */
> + *sqes = luringcb->sqeq;
> + QSIMPLEQ_REMOVE_HEAD(&s->io_q.sq_overflow, next);
> + }
> + ret = io_uring_submit(&s->ring);
s/ / /
> + /* Prevent infinite loop if submission is refused */
> + if (ret <= 0) {
> + if (ret == -EAGAIN) {
> + continue;
> + }
> + break;
> + }
> + s->io_q.in_flight += ret;
> + s->io_q.in_queue -= ret;
> + }
> + s->io_q.blocked = (s->io_q.in_queue > 0);
I'm confused about s->io_q.blocked. ioq_submit is where it gets updated, but
if it becomes true, calling ioq_submit will be fenced. So how does it get
cleared?
> +
> + if (s->io_q.in_flight) {
> + /*
> + * We can try to complete something just right away if there are
> + * still requests in-flight.
> + */
> + qemu_luring_process_completions(s);
> + }
> + return ret;
> +}
> +
> +void luring_io_plug(BlockDriverState *bs, LuringState *s)
> +{
> + s->io_q.plugged++;
> +}
> +
> +void luring_io_unplug(BlockDriverState *bs, LuringState *s)
> +{
> + assert(s->io_q.plugged);
> + if (--s->io_q.plugged == 0 &&
> + !s->io_q.blocked && s->io_q.in_queue > 0) {
> + ioq_submit(s);
> + }
> +}
> +
> +/**
> + * luring_do_submit:
> + * @fd: file descriptor for I/O
> + * @luringcb: AIO control block
> + * @s: AIO state
> + * @offset: offset for request
> + * @type: type of request
> + *
> + * Fetches sqes from ring, adds to pending queue and preps them
> + *
> + */
> +static int luring_do_submit(int fd, LuringAIOCB *luringcb, LuringState *s,
> + uint64_t offset, int type)
> +{
> + struct io_uring_sqe *sqes = io_uring_get_sqe(&s->ring);
> + if (!sqes) {
> + sqes = &luringcb->sqeq;
> + QSIMPLEQ_INSERT_TAIL(&s->io_q.sq_overflow, luringcb, next);
> + }
> +
> + switch (type) {
> + case QEMU_AIO_WRITE:
> + io_uring_prep_writev(sqes, fd, luringcb->qiov->iov,
> + luringcb->qiov->niov, offset);
> + break;
> + case QEMU_AIO_READ:
> + io_uring_prep_readv(sqes, fd, luringcb->qiov->iov,
> + luringcb->qiov->niov, offset);
> + break;
> + case QEMU_AIO_FLUSH:
> + io_uring_prep_fsync(sqes, fd, 0);
> + break;
> + default:
> + fprintf(stderr, "%s: invalid AIO request type, aborting 0x%x.\n",
> + __func__, type);
> + abort();
> + }
> + io_uring_sqe_set_data(sqes, luringcb);
> + s->io_q.in_queue++;
> +
> + if (!s->io_q.blocked &&
> + (!s->io_q.plugged ||
> + s->io_q.in_flight + s->io_q.in_queue >= MAX_EVENTS)) {
> + return ioq_submit(s);
> + }
> + return 0;
> +}
> +
> +int coroutine_fn luring_co_submit(BlockDriverState *bs, LuringState *s, int
> fd,
> + uint64_t offset, QEMUIOVector *qiov, int
> type)
> +{
> + int ret;
> + LuringAIOCB luringcb = {
> + .co = qemu_coroutine_self(),
> + .ret = -EINPROGRESS,
> + .qiov = qiov,
> + .is_read = (type == QEMU_AIO_READ),
> + };
> +
> + ret = luring_do_submit(fd, &luringcb, s, offset, type);
> + if (ret < 0) {
> + return ret;
> + }
> +
> + if (luringcb.ret == -EINPROGRESS) {
> + qemu_coroutine_yield();
> + }
> + return luringcb.ret;
> +}
> +
> +void luring_detach_aio_context(LuringState *s, AioContext *old_context)
> +{
> + aio_set_fd_handler(old_context, s->ring.ring_fd, false, NULL, NULL, NULL,
> + s);
> + qemu_bh_delete(s->completion_bh);
> + s->aio_context = NULL;
> +}
> +
> +void luring_attach_aio_context(LuringState *s, AioContext *new_context)
> +{
> + s->aio_context = new_context;
> + s->completion_bh = aio_bh_new(new_context, qemu_luring_completion_bh, s);
> + aio_set_fd_handler(s->aio_context, s->ring.ring_fd, false,
> + qemu_luring_completion_cb, NULL, NULL, s);
> +}
> +
> +LuringState *luring_init(Error **errp)
> +{
> + int rc;
> + LuringState *s;
> + s = g_malloc0(sizeof(*s));
You can use g_new0() to be more concise.
> + struct io_uring *ring = &s->ring;
> + rc = io_uring_queue_init(MAX_EVENTS, ring, 0);
s/ / /
> + if (rc < 0) {
> + error_setg_errno(errp, errno, "failed to init linux io_uring ring");
> + g_free(s);
> + return NULL;
> + }
> +
> + ioq_init(&s->io_q);
> + return s;
> +
> +}
> +
> +void luring_cleanup(LuringState *s)
> +{
> + io_uring_queue_exit(&s->ring);
> + g_free(s);
> +}
> diff --git a/include/block/aio.h b/include/block/aio.h
> index 0ca25dfec6..9da3fd9793 100644
> --- a/include/block/aio.h
> +++ b/include/block/aio.h
> @@ -50,6 +50,7 @@ typedef void IOHandler(void *opaque);
> struct Coroutine;
> struct ThreadPool;
> struct LinuxAioState;
> +struct LuringState;
>
> struct AioContext {
> GSource source;
> @@ -118,11 +119,19 @@ struct AioContext {
> struct ThreadPool *thread_pool;
>
> #ifdef CONFIG_LINUX_AIO
> - /* State for native Linux AIO. Uses aio_context_acquire/release for
> + /*
> + * State for native Linux AIO. Uses aio_context_acquire/release for
> * locking.
> */
> struct LinuxAioState *linux_aio;
> #endif
> +#ifdef CONFIG_LINUX_IO_URING
> + /*
> + * State for Linux io_uring. Uses aio_context_acquire/release for
> + * locking.
> + */
> + struct LuringState *linux_io_uring;
> +#endif
>
> /* TimerLists for calling timers - one per clock type. Has its own
> * locking.
> @@ -387,6 +396,11 @@ struct LinuxAioState *aio_setup_linux_aio(AioContext
> *ctx, Error **errp);
> /* Return the LinuxAioState bound to this AioContext */
> struct LinuxAioState *aio_get_linux_aio(AioContext *ctx);
>
> +/* Setup the LuringState bound to this AioContext */
> +struct LuringState *aio_setup_linux_io_uring(AioContext *ctx, Error **errp);
> +
> +/* Return the LuringState bound to this AioContext */
> +struct LuringState *aio_get_linux_io_uring(AioContext *ctx);
> /**
> * aio_timer_new_with_attrs:
> * @ctx: the aio context
> diff --git a/include/block/raw-aio.h b/include/block/raw-aio.h
> index 0cb7cc74a2..71d7d1395f 100644
> --- a/include/block/raw-aio.h
> +++ b/include/block/raw-aio.h
> @@ -55,6 +55,18 @@ void laio_attach_aio_context(LinuxAioState *s, AioContext
> *new_context);
> void laio_io_plug(BlockDriverState *bs, LinuxAioState *s);
> void laio_io_unplug(BlockDriverState *bs, LinuxAioState *s);
> #endif
> +/* io_uring.c - Linux io_uring implementation */
> +#ifdef CONFIG_LINUX_IO_URING
> +typedef struct LuringState LuringState;
> +LuringState *luring_init(Error **errp);
> +void luring_cleanup(LuringState *s);
> +int coroutine_fn luring_co_submit(BlockDriverState *bs, LuringState *s, int
> fd,
> + uint64_t offset, QEMUIOVector *qiov, int
> type);
> +void luring_detach_aio_context(LuringState *s, AioContext *old_context);
> +void luring_attach_aio_context(LuringState *s, AioContext *new_context);
> +void luring_io_plug(BlockDriverState *bs, LuringState *s);
> +void luring_io_unplug(BlockDriverState *bs, LuringState *s);
> +#endif
>
> #ifdef _WIN32
> typedef struct QEMUWin32AIOState QEMUWin32AIOState;
> --
> 2.17.1
>
- [Qemu-devel] [PATCH v5 00/12] Add support for io_uring, Aarushi Mehta, 2019/06/10
- [Qemu-devel] [PATCH v5 01/12] configure: permit use of io_uring, Aarushi Mehta, 2019/06/10
- [Qemu-devel] [PATCH v5 02/12] qapi/block-core: add option for io_uring, Aarushi Mehta, 2019/06/10
- [Qemu-devel] [PATCH v5 03/12] block/block: add BDRV flag for io_uring, Aarushi Mehta, 2019/06/10
- [Qemu-devel] [PATCH v5 05/12] stubs: add stubs for io_uring interface, Aarushi Mehta, 2019/06/10
- [Qemu-devel] [PATCH v5 04/12] block/io_uring: implements interfaces for io_uring, Aarushi Mehta, 2019/06/10
- [Qemu-devel] [PATCH v5 06/12] util/async: add aio interfaces for io_uring, Aarushi Mehta, 2019/06/10
- [Qemu-devel] [PATCH v5 08/12] block/file-posix.c: extend to use io_uring, Aarushi Mehta, 2019/06/10
- [Qemu-devel] [PATCH v5 07/12] blockdev: accept io_uring as option, Aarushi Mehta, 2019/06/10