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[Qemu-devel] [PATCH v3 11/26] tcg-aarch64: Reuse LR in translated code
From: |
Richard Henderson |
Subject: |
[Qemu-devel] [PATCH v3 11/26] tcg-aarch64: Reuse LR in translated code |
Date: |
Thu, 3 Apr 2014 12:56:25 -0700 |
It's obviously call-clobbered, but is otherwise unused.
Repurpose it as the TCG temporary.
Signed-off-by: Richard Henderson <address@hidden>
---
tcg/aarch64/tcg-target.c | 34 ++++++++++++++++------------------
tcg/aarch64/tcg-target.h | 32 +++++++++++++++++---------------
2 files changed, 33 insertions(+), 33 deletions(-)
diff --git a/tcg/aarch64/tcg-target.c b/tcg/aarch64/tcg-target.c
index 48a246d..e36909e 100644
--- a/tcg/aarch64/tcg-target.c
+++ b/tcg/aarch64/tcg-target.c
@@ -23,10 +23,7 @@ static const char * const
tcg_target_reg_names[TCG_TARGET_NB_REGS] = {
"%x0", "%x1", "%x2", "%x3", "%x4", "%x5", "%x6", "%x7",
"%x8", "%x9", "%x10", "%x11", "%x12", "%x13", "%x14", "%x15",
"%x16", "%x17", "%x18", "%x19", "%x20", "%x21", "%x22", "%x23",
- "%x24", "%x25", "%x26", "%x27", "%x28",
- "%fp", /* frame pointer */
- "%lr", /* link register */
- "%sp", /* stack pointer */
+ "%x24", "%x25", "%x26", "%x27", "%x28", "%fp", "%x30", "%sp",
};
#endif /* NDEBUG */
@@ -41,16 +38,17 @@ static const int tcg_target_reg_alloc_order[] = {
TCG_REG_X24, TCG_REG_X25, TCG_REG_X26, TCG_REG_X27,
TCG_REG_X28, /* we will reserve this for GUEST_BASE if configured */
- TCG_REG_X9, TCG_REG_X10, TCG_REG_X11, TCG_REG_X12,
- TCG_REG_X13, TCG_REG_X14, TCG_REG_X15,
+ TCG_REG_X8, TCG_REG_X9, TCG_REG_X10, TCG_REG_X11,
+ TCG_REG_X12, TCG_REG_X13, TCG_REG_X14, TCG_REG_X15,
TCG_REG_X16, TCG_REG_X17,
- TCG_REG_X18, TCG_REG_X19, /* will not use these, see tcg_target_init */
-
TCG_REG_X0, TCG_REG_X1, TCG_REG_X2, TCG_REG_X3,
TCG_REG_X4, TCG_REG_X5, TCG_REG_X6, TCG_REG_X7,
- TCG_REG_X8, /* will not use, see tcg_target_init */
+ /* X18 reserved by system */
+ /* X19 reserved for AREG0 */
+ /* X29 reserved as fp */
+ /* X30 reserved as temporary */
};
static const int tcg_target_call_iarg_regs[8] = {
@@ -61,13 +59,13 @@ static const int tcg_target_call_oarg_regs[1] = {
TCG_REG_X0
};
-#define TCG_REG_TMP TCG_REG_X8
+#define TCG_REG_TMP TCG_REG_X30
#ifndef CONFIG_SOFTMMU
-# if defined(CONFIG_USE_GUEST_BASE)
-# define TCG_REG_GUEST_BASE TCG_REG_X28
+# ifdef CONFIG_USE_GUEST_BASE
+# define TCG_REG_GUEST_BASE TCG_REG_X28
# else
-# define TCG_REG_GUEST_BASE TCG_REG_XZR
+# define TCG_REG_GUEST_BASE TCG_REG_XZR
# endif
#endif
@@ -1871,7 +1869,7 @@ static void tcg_target_init(TCGContext *s)
(1 << TCG_REG_X12) | (1 << TCG_REG_X13) |
(1 << TCG_REG_X14) | (1 << TCG_REG_X15) |
(1 << TCG_REG_X16) | (1 << TCG_REG_X17) |
- (1 << TCG_REG_X18));
+ (1 << TCG_REG_X18) | (1 << TCG_REG_X30));
tcg_regset_clear(s->reserved_regs);
tcg_regset_set_reg(s->reserved_regs, TCG_REG_SP);
@@ -1902,13 +1900,13 @@ static void tcg_target_qemu_prologue(TCGContext *s)
tcg_out_push_pair(s, TCG_REG_SP,
TCG_REG_FP, TCG_REG_LR, frame_size_callee_saved);
- /* FP -> callee_saved */
+ /* Set up frame pointer for canonical unwinding. */
tcg_out_movr_sp(s, TCG_TYPE_I64, TCG_REG_FP, TCG_REG_SP);
- /* store callee-preserved regs x19..x28 using FP -> callee_saved */
+ /* Store callee-preserved regs x19..x28. */
for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) {
int idx = (r - TCG_REG_X19) / 2 + 1;
- tcg_out_store_pair(s, TCG_REG_FP, r, r + 1, idx);
+ tcg_out_store_pair(s, TCG_REG_SP, r, r + 1, idx);
}
/* Make stack space for TCG locals. */
@@ -1939,7 +1937,7 @@ static void tcg_target_qemu_prologue(TCGContext *s)
FP must be preserved, so it still points to callee_saved area */
for (r = TCG_REG_X19; r <= TCG_REG_X27; r += 2) {
int idx = (r - TCG_REG_X19) / 2 + 1;
- tcg_out_load_pair(s, TCG_REG_FP, r, r + 1, idx);
+ tcg_out_load_pair(s, TCG_REG_SP, r, r + 1, idx);
}
/* pop (FP, LR), restore SP to previous frame, return */
diff --git a/tcg/aarch64/tcg-target.h b/tcg/aarch64/tcg-target.h
index 988983e..faccc36 100644
--- a/tcg/aarch64/tcg-target.h
+++ b/tcg/aarch64/tcg-target.h
@@ -17,17 +17,23 @@
#undef TCG_TARGET_STACK_GROWSUP
typedef enum {
- TCG_REG_X0, TCG_REG_X1, TCG_REG_X2, TCG_REG_X3, TCG_REG_X4,
- TCG_REG_X5, TCG_REG_X6, TCG_REG_X7, TCG_REG_X8, TCG_REG_X9,
- TCG_REG_X10, TCG_REG_X11, TCG_REG_X12, TCG_REG_X13, TCG_REG_X14,
- TCG_REG_X15, TCG_REG_X16, TCG_REG_X17, TCG_REG_X18, TCG_REG_X19,
- TCG_REG_X20, TCG_REG_X21, TCG_REG_X22, TCG_REG_X23, TCG_REG_X24,
- TCG_REG_X25, TCG_REG_X26, TCG_REG_X27, TCG_REG_X28,
- TCG_REG_FP, /* frame pointer */
- TCG_REG_LR, /* link register */
- TCG_REG_SP, /* stack pointer or zero register */
- TCG_REG_XZR = TCG_REG_SP /* same register number */
- /* program counter is not directly accessible! */
+ TCG_REG_X0, TCG_REG_X1, TCG_REG_X2, TCG_REG_X3,
+ TCG_REG_X4, TCG_REG_X5, TCG_REG_X6, TCG_REG_X7,
+ TCG_REG_X8, TCG_REG_X9, TCG_REG_X10, TCG_REG_X11,
+ TCG_REG_X12, TCG_REG_X13, TCG_REG_X14, TCG_REG_X15,
+ TCG_REG_X16, TCG_REG_X17, TCG_REG_X18, TCG_REG_X19,
+ TCG_REG_X20, TCG_REG_X21, TCG_REG_X22, TCG_REG_X23,
+ TCG_REG_X24, TCG_REG_X25, TCG_REG_X26, TCG_REG_X27,
+ TCG_REG_X28, TCG_REG_X29, TCG_REG_X30,
+
+ /* X31 is either the stack pointer or zero, depending on context. */
+ TCG_REG_SP = 31,
+ TCG_REG_XZR = 31,
+
+ /* Aliases. */
+ TCG_REG_FP = TCG_REG_X29,
+ TCG_REG_LR = TCG_REG_X30,
+ TCG_AREG0 = TCG_REG_X19,
} TCGReg;
#define TCG_TARGET_NB_REGS 32
@@ -92,10 +98,6 @@ typedef enum {
#define TCG_TARGET_HAS_muluh_i64 1
#define TCG_TARGET_HAS_mulsh_i64 1
-enum {
- TCG_AREG0 = TCG_REG_X19,
-};
-
#define TCG_TARGET_HAS_new_ldst 0
static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
--
1.9.0
- Re: [Qemu-devel] [PATCH v3 01/26] tcg-aarch64: Properly detect SIGSEGV writes, (continued)
- [Qemu-devel] [PATCH v3 02/26] tcg-aarch64: Use intptr_t apropriately, Richard Henderson, 2014/04/03
- [Qemu-devel] [PATCH v3 03/26] tcg-aarch64: Use TCGType and TCGMemOp constants, Richard Henderson, 2014/04/03
- [Qemu-devel] [PATCH v3 04/26] tcg-aarch64: Use MOVN in tcg_out_movi, Richard Henderson, 2014/04/03
- [Qemu-devel] [PATCH v3 05/26] tcg-aarch64: Use ORRI in tcg_out_movi, Richard Henderson, 2014/04/03
- [Qemu-devel] [PATCH v3 06/26] tcg-aarch64: Special case small constants in tcg_out_movi, Richard Henderson, 2014/04/03
- [Qemu-devel] [PATCH v3 07/26] tcg-aarch64: Use adrp in tcg_out_movi, Richard Henderson, 2014/04/03
- [Qemu-devel] [PATCH v3 08/26] tcg-aarch64: Use symbolic names for branches, Richard Henderson, 2014/04/03
- [Qemu-devel] [PATCH v3 09/26] tcg-aarch64: Create tcg_out_brcond, Richard Henderson, 2014/04/03
- [Qemu-devel] [PATCH v3 10/26] tcg-aarch64: Use CBZ and CBNZ, Richard Henderson, 2014/04/03
- [Qemu-devel] [PATCH v3 11/26] tcg-aarch64: Reuse LR in translated code,
Richard Henderson <=
- Re: [Qemu-devel] [PATCH v3 11/26] tcg-aarch64: Reuse LR in translated code, Claudio Fontana, 2014/04/11
[Qemu-devel] [PATCH v3 12/26] tcg-aarch64: Introduce tcg_out_insn_3314, Richard Henderson, 2014/04/03
[Qemu-devel] [PATCH v3 13/26] tcg-aarch64: Implement tcg_register_jit, Richard Henderson, 2014/04/03
[Qemu-devel] [PATCH v3 14/26] tcg-aarch64: Avoid add with zero in tlb load, Richard Henderson, 2014/04/03