On 2011-07-04 20:15, andrzej zaborowski wrote:
On 26 June 2011 11:11, Jan Kiszka <address@hidden> wrote:
On 2011-06-25 15:10, Andreas Färber wrote:
Am 25.06.2011 um 14:55 schrieb Jan Kiszka:
On 2011-06-25 14:37, Andreas Färber wrote:
Am 24.06.2011 um 16:27 schrieb Jan Kiszka:
For unknown reasons, Windows drivers (tested with XP and Win7)
ignore
usb-tablet events that move the pointer to 0/0. So always set
bit 0 of
the coordinates.
Signed-off-by: Jan Kiszka <address@hidden>
---
hw/usb-hid.c | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/hw/usb-hid.c b/hw/usb-hid.c
index d711b5c..2b9a451 100644
--- a/hw/usb-hid.c
+++ b/hw/usb-hid.c
@@ -457,8 +457,10 @@ static void
usb_pointer_event_combine(USBPointerEvent *e, int xyrel,
e->xdx += x1;
e->ydy += y1;
} else {
- e->xdx = x1;
- e->ydy = y1;
+ /* Windows drivers do not like the 0/0 position and
ignore
such
+ * events. */
+ e->xdx = x1 | 1;
+ e->ydy = y1 | 1;
Doesn't this change mean we can't access any other even pixel
either?
Only on 32767x32767 screens (that's the resolution of the tablet).
Well, if it's just a fix for 0/0 I would've expected something
like:
e->xdx = x1 ? x1 : 1;
e->ydy = y1 ? y1 : 1;
Works as well, my version is a little bit simpler. But I don't mind,
will post whatever is preferred to fix this.
Would it be enough to just do this for x or y, not both?
Yes, looks like. Is this one better?
----------8<---------
From: Jan Kiszka <address@hidden>
For unknown reasons, Windows drivers (tested with XP and Win7) ignore
usb-tablet events that move the pointer to 0/0. So always report 0/0
as
1/0.
Signed-off-by: Jan Kiszka <address@hidden>
---
hw/usb-hid.c | 5 +++++
1 files changed, 5 insertions(+), 0 deletions(-)
diff --git a/hw/usb-hid.c b/hw/usb-hid.c
index d711b5c..faf91c4 100644
--- a/hw/usb-hid.c
+++ b/hw/usb-hid.c
@@ -459,6 +459,11 @@ static void
usb_pointer_event_combine(USBPointerEvent *e, int xyrel,
} else {
e->xdx = x1;
e->ydy = y1;
+ /* Windows drivers do not like the 0/0 position and ignore
such
+ * events. */
+ if (!(x1 | y1)) {
+ x1 = 1;
+ }
}
e->dz += z1;
}
--
1.7.3.4