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Re: [Qemu-devel] [6352] Fix character devices after DisplayState refacto


From: Stefano Stabellini
Subject: Re: [Qemu-devel] [6352] Fix character devices after DisplayState refactoring
Date: Mon, 19 Jan 2009 11:26:42 +0000
User-agent: Thunderbird 2.0.0.14 (X11/20080505)

Anthony Liguori wrote:

> Revision: 6352
>           http://svn.sv.gnu.org/viewvc/?view=rev&root=qemu&revision=6352
> Author:   aliguori
> Date:     2009-01-16 20:23:27 +0000 (Fri, 16 Jan 2009)
> 
> Log Message:
> -----------
> Fix character devices after DisplayState refactoring
> 
> The DisplayState refactoring changed the machine init function to create a
> DisplayState for each VGA device instead of being passed an existing
> DisplayState.  This change is critical to enable multiple graphics device
> support.
> 
> Unfortunately, the serial/parallel/console code is structured today to run
> before machine init to fill out the CharDriverState table which the machine
> init function uses to determine whether to create the required devices.
> 
> Since a 'vc' is a type of CharDriverState, the CharDriverState code requires
> that a DisplayState exist before it runs creating a circular dependency.
> 
> To fix this, this splits the creation of the initial CharDriverState from
> the initialization of the text console.  We can then in a second step 
> associate
> a DisplayState with all TextConsoles.  This allows us to create the
> CharDriverState's first, machine init, then associate the TextConsoles with
> a DisplayState.
> 
> This code screams for more cleanup.
> 

I am sorry for this.

While I was testing the patch series I was expecting many rendering
issues or console switching issues: once I saw that both the serial and
parallel port consoles were present I didn't check they were actually
working.





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