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Re: [PATCH-for-8.0 0/2] target/arm/gdbstub: Fix builds when TCG is disab


From: Philippe Mathieu-Daudé
Subject: Re: [PATCH-for-8.0 0/2] target/arm/gdbstub: Fix builds when TCG is disabled
Date: Wed, 22 Mar 2023 15:32:38 +0100
User-agent: Mozilla/5.0 (Macintosh; Intel Mac OS X 10.15; rv:102.0) Gecko/20100101 Thunderbird/102.9.0

On 22/3/23 15:29, Philippe Mathieu-Daudé wrote:
Fix when building QEMU configured with --disable-tcg:

   Undefined symbols for architecture arm64:
     "_arm_v7m_get_sp_ptr", referenced from:
         _m_sysreg_get in target_arm_gdbstub.c.o
     "_arm_v7m_mrs_control", referenced from:
         _arm_gdb_get_m_systemreg in target_arm_gdbstub.c.o
     "_pauth_ptr_mask", referenced from:
         _aarch64_gdb_get_pauth_reg in target_arm_gdbstub64.c.o
   ld: symbol(s) not found for architecture arm64
   clang: error: linker command failed with exit code 1 (use -v to see 
invocation)

Beside having the non-TCG configs tested in CI, (I think) we can avoid
such breakage by moving the TCG-specific declarations from
target/arm/internals.h to some target/arm/tcg/tcg-internals.h header.
(target/arm/internals.h is 1400+ LoC anyway). Worth it?



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