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[Octave-bug-tracker] [bug #59943] Segfault in graphics code on Mac OS


From: Rik
Subject: [Octave-bug-tracker] [bug #59943] Segfault in graphics code on Mac OS
Date: Wed, 27 Jan 2021 11:04:18 -0500 (EST)
User-agent: Mozilla/5.0 (X11; Linux x86_64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/87.0.4280.66 Safari/537.36

Update of bug #59943 (project octave):

                  Status:               Need Info => Works For Me           
                 Summary:         Seg fault issue => Segfault in graphics code
on Mac OS

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Follow-up Comment #3:

I don't have Mac OS, but I tested both the CLI and GUI with versions 6.1.0 and
the current development tip.  I ran copyaxis 5 times in each test setup, but
never encountered a segfault.

To help narrow this down, were you running the CLI or the GUI?

Did you try starting Octave with the "-f" switch so that no extra
initialization files are read?

It is possible that there is something strange with OpenGL on Mac OS, or that
there is a hardware specific issue.  Have you been able to reproduce this
problem on Linux or Windows?  Is it reproducible on all Mac OS machines, or
just one particular one?

Does plotting work at all on the machine with the error?  Can you start octave
and simply run


hf = figure ();
plot (hf, 1:10, 'o-')


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Reply to this item at:

  <https://savannah.gnu.org/bugs/?59943>

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