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Re: [Linphone-developers] CallKit integration

From: Henrik Husted
Subject: Re: [Linphone-developers] CallKit integration
Date: Sun, 28 Aug 2016 09:21:39 +0200


I would also like to know more about your plans for CallKit integration.
I’ve hooked up the UI part just to get a feeling of how it all works. I saw some issues where the audio stream got paused on an incoming GSM call but I haven’t had time to investigate.


On 26 Aug 2016, at 19:58 , Eli Burke <address@hidden> wrote:


I saw you started to experiment with CallKit integration in a branch of Linphone core. Do you anticipate continuing this work? 

It seems like it will be easy but there is one issue that worries me. CallKit requires that iOS activate and de-activate the audio session. This is mentioned in the WWDC talk here: at the 15:20 mark. 

I believe that mediastreamer currently has full control over the audio session and does not expose any way to configure the audio session, or start and stop the audio. Is this correct?


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