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Re: [Help-liquidwar6] Visual tuning of the floating HUD


From: Christian Mauduit
Subject: Re: [Help-liquidwar6] Visual tuning of the floating HUD
Date: Wed, 7 Oct 2009 21:44:11 +0200 (CEST)
User-agent: SquirrelMail/1.4.15

Hi,

On Wed, October 7, 2009 3:31 pm, Kasper Hviid wrote:
> On the other hand, maybe them Linux guys would find it more amusing to
> toy with gl-floating-const.xml themselves, rather than having some
> pre-defined choices..
Yep. I think we should just figure out how to set up one or two huds that
work well and look good out of the box, then let ever-tweakers set them to
their needs. Want I want to suggest by providing 2 huds (floating +
tactical) is on one hand address the two different needs "I want something
light" and "I want to see everything possible", and on the other hand
prove, by an example, that the game is somewhat versatile.

> dude, I can't get it to work!
Good catch. There's one more parameter: hud-color-auto in hints.xml.

Example command line:
./liquidwar6 --hud-color-auto=false --hud-color-frame-bg=#ffffff
--hud-color-frame-fg=#000000

It's in hints.xml for it's not a direct property of the map, rather a...
"hint" ;) sort of a meta information on how to load the map. By default
it's true but if set to false then values from style.xml will be used.

> I thought it was an error, when the HUD toggled between percentage and
> some strange negative number. But the number of deaths is vital
> information, so it makes sense.
I hesitated to display both the percentage and the frag count together,
but after all I thought it was starting to get too much information for a
"light" hud. I played like this and founds out it was playable that way.
Most information is available graphically anyway. If you have a high
percentage the circle is big and teams are sorted by frag counts (best on
the left).

Christian.

-- 
Christian Mauduit <address@hidden> - http://www.ufoot.org/ ___ __/\__
Liquid War 6 - http://www.gnu.org/software/liquidwar6/     / _")\~ \~/
"Les amis de la vérité sont ceux qui la cherchent et non _/ /   /_ o_\
ceux qui se vantent de l'avoir trouvée" - Condorcet     (__/      \/





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