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Re: [Gzz] Ouch-- yes, cursor keys + wheel is a problem


From: Tuomas Lukka
Subject: Re: [Gzz] Ouch-- yes, cursor keys + wheel is a problem
Date: Fri, 28 Feb 2003 12:12:22 +0200
User-agent: Mutt/1.4i

On Thu, Feb 27, 2003 at 10:33:05PM +0100, Benja Fallenstein wrote:
> 
> Hi Tuukka--
> 
> ouch, you're right. In the Wheel view, using the up/down keys for 
> rotation works when you're looking on the right side, navigating the 
> structure poswards, but it falls on its knees when navigating negwards. 
> The up/down keys suddenly feel like having the reverse meaning of before.
> 
> This is a severe bug. From a few minutes of trying, I am quite convinced 
> that you cannot 'learn' to understand this behavior, because of the 
> inconsistency between left and right. I don't know how to fix it :-(
> 
> Need to think, ideas are welcome :)

How about clockwise / counterclockwise -keys? With 3D joystick, the rudder
(i.e. rotating the stick along the stick's axis).

        Tuomas




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