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Re: [glob2-devel] Gradient concept


From: Hein-Pieter van Braam
Subject: Re: [glob2-devel] Gradient concept
Date: Tue, 25 Jan 2005 01:42:08 +0100
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Well, I don't know the exact details of the thing, but it's used for 
pathfinding.

A gradient is well, a gradient :) a grid, with a piece of the map in it, each 
piece gets a value from 0(accessible) to 255(not accessible) a globule will 
always try to move towards the lowest possible value square.

that's also how guard areas and forbidden areas work.

basically

this is overly simplified, but I must say I'm still figuring out exactly how 
it works.

hope this helps!

hp

On Tuesday 25 January 2005 01:00, Mickaël Wolff wrote:
>    Hello devels,
>
>    I have a design problem : what do you mean in gradient concept ?
> Dizzz said me that can be a pathfinding piece, and I think in can be
> need in the grow of ressources.
>
>    Can you explain me it ?
>
>    Thanks a lot !




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