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Re: [glob2-devel] Music chosing


From: Martin Nyffenegger
Subject: Re: [glob2-devel] Music chosing
Date: Fri, 2 Jul 2004 14:34:43 +0200

Ok,
What I proposed was to make it screen dependant. So when the player sees a fight, where will be the fight music. And when he sees little globules harwesting grain, he hears the normal developpement music...
What about this idea ?
Le 2 juil. 04, à 14:09, Stéphane Magnenat a écrit :

On Friday 02 July 2004 12.23, Martin Nyffenegger wrote:
Hey,
I've been thinking about the music and was wondering if the music
changes acroding to the whole map or just acording to what the player
sees. It would be great if it was the latter because we already got
visual information when a fight goes on.

It is related to the games events (united attacked, building finished, unit
converted, ...) and thus is player dependant.

Steph

--
Stéphane Magnenat
Assistant doctorant, administrateur système
LSA2-I2S-STI-EPFL
Pavillon Jaune, PJ S0 09
Phone +41216937353
Fax +41216935859


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