The render is OK, I can draw the font correctly, BUT, If I render a ASCII (uwCode = 'A' ) , face->glyph->bitmap.pixel_mode = 2 If I render a CJK char (a Chinese charactor, unicode), face->glyph->
bitmap.pixel_mode
= 1
If I set the font size to 22x22, or bigger, then display CJK charactor, face->glyph->bitmap.pixel_mode = 2
Request: I just want to render CJK charactor (unicode) which pixel mode is GRAY.
But now if I render small size font (less than 22x22), the pixel mode is always MONO