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Re: [Freetype] pixel size
From: |
Leonard Rosenthol |
Subject: |
Re: [Freetype] pixel size |
Date: |
Mon, 8 Oct 2001 07:17:44 -0400 |
At 12:56 PM +0200 10/8/01, Wallace Chigona wrote:
My problem is with the polygons: When I render the coordinates which I
obtain from freetype, the object is (very) smaller than the bitmap
equivalent. I have to scale the polygon so that it is visible.
Correct.
I don't
want to do the scaling in openGL, I would like to obtain an outline
whose size is (almost) equal to the bitmap.
Use FT_Vector_Transform() to set up the appropriate affine.
That's what we do in ImageMagick's Annotate handler and it works
quite well.
Leonard
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