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Re: [Freetype] pixel size


From: Wallace Chigona
Subject: Re: [Freetype] pixel size
Date: Mon, 08 Oct 2001 16:23:47 +0200

Leonard Rosenthol wrote:
> 
> At 12:56 PM +0200 10/8/01, Wallace Chigona wrote:
> >My problem is with the polygons:  When I render the coordinates which I
> >obtain from freetype, the object is (very) smaller  than the bitmap
> >equivalent.  I have to scale the polygon so that it is visible.
> 
>         Correct.
> 
> >I don't
> >want to do the scaling in openGL, I would like to obtain an outline
> >whose size is (almost) equal to the bitmap.
> 
>         Use FT_Vector_Transform() to set up the appropriate affine.
> That's what we do in ImageMagick's Annotate handler and it works
> quite well.
> 

I am lost.  May you provide an example please.

FT_Vector_Transform is for rotating. Right?  What should my matrice look
like?

regards,



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