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Re: [ft-devel] GLyphy
From: |
octoploid |
Subject: |
Re: [ft-devel] GLyphy |
Date: |
Tue, 14 Jan 2014 17:31:59 +0100 |
14.01.2014, 17:16, "Behdad Esfahbod" <address@hidden>:
> GLyphy is an experiment in high-quality glyph rendering using OpenGL ES2
> shaders. It's a project of mine at Google that I never really publicly
> announced, even though it was briefly mentioned on this list before.
>
> I worked on it mostly in 2011 and 2012. The work was then stalled when I
> refocused on HarfBuzz, but also because there were no immediate target
> platform for it. That has changed recently as mobile GPUs have caught up and
> can run GLyphy fairly well now. So I'll be spending more time on it this
> year. Here's the project homepage:
>
> http://glyphy.org/
>
> Last week at linux.conf.au I presented GLyphy which was recorded. The video
> is available at:
>
> http://vimeo.com/behdad/glyphy
Very nice.
I guess this project could solve the sRGB/gamma correction issue that
was discussed here at length a while ago.
Unfortunately GLyphy doesn't work on my RS780 Radeon:
...
EE r600_shader.c:131 r600_pipe_shader_create - translation from TGSI failed !
EE r600_state_common.c:749 r600_shader_select - Failed to build shader variant
(type=1) -1
and when I compile mesa to use the new r600-llvm-backend it crashes.