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Re: [fluid-dev] Adding Poly/mono functionality to FluidSynth


From: Ben Gonzales
Subject: Re: [fluid-dev] Adding Poly/mono functionality to FluidSynth
Date: Fri, 1 Jul 2016 18:30:46 +1000
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:38.0) Gecko/20100101 Thunderbird/38.5.1

Aah... found it

Tried that, but got this:
../include/fluidsynth/synth.h: Invalid cross-device link

Help...

Ben



On 01/07/16 17:35, jean-jacques.ceresa wrote:
Hi,
>Hmmm... I can't find the synth.h file (the last one actioned in the patch file). I patched the rest of them OK.

This is the main header file for API in the following path: fluidsynth-1.1.6/include/fluidsynth. If anyone want to write an application using fluidsynth library, this file is the only one that expose fluidsynth functions API.
The Poly/mono patch have added new API functions prototypes in this file.

Please, note all the steps you are doing to apply this patch. It will be very useful to write a documentation procedure for news coming.
Thanks for your contribution.

jjc

Le 01/07/2016 02:32, Ben Gonzales a écrit :
Hmmm... I can't find the synth.h file (the last one actioned in the patch file). I patched the rest of them OK.

Ben
>> Hi, Ben
>> 1)After a quick search on the Web, the command to apply a patch is
>> simply 'patch'.
>> You need to apply this command on each original source file concerned
>> (the list is given in the pdf).
>>


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