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Re: [fluid-dev] CC7 reset
From: |
Element Green |
Subject: |
Re: [fluid-dev] CC7 reset |
Date: |
Fri, 3 Feb 2012 16:20:12 -0800 |
If your MIDI song itself contains a CC7 event you could perhaps filter
it with the FluidSynth MIDI router:
router_begin cc
router_par1 7 7 1 0
router_par2 0 127 0 127
router_end
I think that would cause all CC 7 events received to set the volume to
100% (127).
If the MIDI song has a MIDI reset command in it, then I'm not real
sure how to handle that off hand. Might be able to also use the MIDI
router, but I'm not sure.
Element
On Fri, Feb 3, 2012 at 3:58 AM, James Ong <address@hidden> wrote:
> Hi,
>
> What does player.reset-synth does? It seem, everytime the song is load, the
> engine will
> still get reset by MIDI song? Is there a way to retain CC7 value?
>
> fluidsynth.exe" -g 1 -o "player.reset-synth=false"
>
> Apply CC#7 to 10%
> cc 0 7 10
>
> Load midi songs which contain CC7 event will set to 100%.
>
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> address@hidden
> https://lists.nongnu.org/mailman/listinfo/fluid-dev
>
- [fluid-dev] CC7 reset, James Ong, 2012/02/03
- Re: [fluid-dev] CC7 reset,
Element Green <=
- Re: [fluid-dev] CC7 reset, James Ong, 2012/02/03
- Re: [fluid-dev] CC7 reset, R.L. Horn, 2012/02/03
- Re: [fluid-dev] CC7 reset, James Ong, 2012/02/04
- Re: [fluid-dev] CC7 reset, R.L. Horn, 2012/02/04
- Re: [fluid-dev] CC7 reset, James Ong, 2012/02/04
- Re: [fluid-dev] CC7 reset, James Ong, 2012/02/04
- Re: [fluid-dev] CC7 reset, James Ong, 2012/02/04
- Re: [fluid-dev] CC7 reset, R.L. Horn, 2012/02/05
- Re: [fluid-dev] CC7 reset, James Ong, 2012/02/05