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Re: [fluid-dev] [ANN] Qsynth 0.3.3 Knobs Galore!
From: |
O. P. Martin |
Subject: |
Re: [fluid-dev] [ANN] Qsynth 0.3.3 Knobs Galore! |
Date: |
Fri, 25 Jul 2008 22:43:25 -0700 (PDT) |
Hi, Rui,
Thank you for your response.
Yes, I looked to see if I could find an implib utility, but found a
Microsoft page that said that although there used to be one, none such existed
for the newer stuff. Don't ask me why not.
Since you brought it up again, I decided to search some more, and I
found a free utility by Digital Mars. I plan to try it at the next
opportunity.
Is there an equivalent utility for the Gnu toolchain? If so, what is its name?
I hope you have a restful and pleasant vacation!
May the Lord bless you,
Philip
----- Original Message ----
From: Rui Nuno Capela <address@hidden>
To: address@hidden
Sent: Friday, July 25, 2008 7:15:49 AM
Subject: Re: [fluid-dev] [ANN] Qsynth 0.3.3 Knobs Galore!
Pedro Lopez-Cabanillas wrote:
> Hi,
>
> Seems that Rui is a bit busy now to answer your questions, but I am the
> windows packager, so I feel the need to say something. First of all, thanks
> for your interest in QSynth.
>
not quite as busy, but on vacation ;)
> On Sunday, July 20 2008, O. P. Martin wrote:
>> Do you have an import library for the fluidsynth .dll that would be
>> compatible with my VC6? (fluidsynth.lib) If I could get that, it
>> might be all I need.
>>
>> I don't even know if MinGW uses import libs the same way that Microsoft
>> does.
>
> I'm sorry, I don't have VC6. MinGW generates a fluidsynth.dll.a import
> library, with a different format that the MS linker can't understand.
>
> My suggestion is to build Fluidsynth yourself with your own compiler. The
> winbuild/ directory has a .dsw workspace with three .dsp projects for vc6,
> but I couldn't test them. There are also support files for more recent
> versions, and you can download the VS express (gratis) from MS. For the same
> price you can get also the free MinGW/MSYS, which is what I've used.
>
isn't there an implib utility anymore?
maybe vc has something integrated for that precise purpose, i can't
really tell (and won't in the foreseeable future:) but back in the 90's
there was this little utility program that takes a .dll and spits out
the corresponding .lib file
i'm sure you'll have to dig more dirt :))
>> By the way, I couldn't figure out how to load and access more than one font
>> at once in QSynth without a bank offset option.
>
> Maybe you can create several synth instances (using the green cross at the
> lower left of the main window) loading different soundfonts into each one.
> You should also open a different MIDI input port to each instance...
>
exactly. each qsynth engine can stack more than one soundfont. bank
offsets helps when you're loading several soundfonts with overriding
bank/program mappings. otoh, you can have more than one qsynth engine,
each one with its own soundfont and misi input port (16 midi channels)
instance at once.
cheers
--
rncbc aka Rui Nuno Capela
address@hidden
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