Hi all!
This is my first mail on this list. Perhaps some of you are
on the linux audio users list and you already know the problem.
FluidSynth is a good software. But is has problems with certain
patches. For instance patch 49 in GM (strings).
Please have a look at:
http://rnvs.informatik.tu-chemnitz.de/DROP/gap.html
At the end of the page is an example file: strings.mid
It consists of 2 tied whole note chords played by
strings (patch 49)
You'll find there the sound as MP3 rendered by:
- hardware midi synthesizer:
- TiMidity
- FluidSynth
I used the (copyrighted) 8mbgmsfx.sf2 soundfont
(which is shipped with some soundcards).
Below you'll find the same with the free FluidR3
soundfont. (from: www.hammersound.net)
In both cases FluidSynth creates a wrong sound.
In contrast to all other sythesizers it creates
"attacking" strings.
Unfortunately, the string rendering is very important.
Please have a look at:
http://rnvs.informatik.tu-chemnitz.de/SYNTH/synth.html
Here you'll find a piece of music played by a bigband.
Again all is renderd using the same soundfont.
But the FluidSynth rendering is practically unuseable.
Does anybody know a solution? Some users on
linux audio user list found out that this patch
(49) consists of 8 layers. Perhaps this is the reason why.(?)