fluid-dev
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

[fluid-dev] fluidsynth~


From: Norbert Schnell
Subject: [fluid-dev] fluidsynth~
Date: Wed, 25 Feb 2004 15:42:36 +0100

Hi Peter!
Hi others!

(What happend to address@hidden My mail was returned, and anyway this might be a better place to send this...)

As you might have heard, finally I did a Max/MSP object fluidsynth~
based on your code.
The technique I used to integrate FluidSynth with Max/MSP is to grab
the some files files into a CodeWarrior project (simply requiring a
fluidsynth directory containing the FluidSynth sources next to the
directory of the CodeWarrior project) and add one file faking some
functions of the other files (essentially fluid_sys.c for the threads,
timers and logs). This has the advantage of avoiding stupid #ifdef
PP-instructions and messing up the code with Max/MSP API related stuff.

I am NOT using any of the following files:
    fluid_adriver.c
    fluid_alsa.c
    fluid_cmd.c
    fluid_coreaudio.c
    fluid_dll.c
    fluid_dsound.c
    fluid_dsp_core.c
    fluid_event.c
    fluid_io.c
    fluid_jack.c
    fluid_ladspa.c
    fluid_mdriver.c
    fluid_midi.c
    fluid_midi_router.c
    fluid_midishare.c
    fluid_oss.c
    fluid_portaudio.c
    fluid_seq.c
    fluid_seqbind.c
    fluid_sndmgr.c
    fluid_sys.c
    fluid_winmidi.c
    fluidsynth.c

I'd like to consult you for these two questions:
1. Would you have a better idea for handling the FluidSynth Max/MSP integration? 2. Shell we integrate fluidsynth~ somehow (and how?) into the FluidSynth sources?

Here is a web page of the fluidsynth~ I published some minutes ago on
our ATR IRCAM site:
   http://www.ircam.fr/equipes/temps-reel/maxmsp/fluidsynth.html

Any hints are welcome.
   Norbert
_______________________________________
Norbert Schnell
Real Time Applications - IRCAM Centre Pompidou
http://www.ircam.fr/equipes/temps-reel/
++33 1 44 78 48 64





reply via email to

[Prev in Thread] Current Thread [Next in Thread]