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Re: why not DirectFB?
From: |
Chad Hardin |
Subject: |
Re: why not DirectFB? |
Date: |
Fri, 28 May 2004 16:30:31 -1000 |
I really go back on forth on the DirectFB thing. The main problem is
that linux video support is in a big flux right now and I'm not sure
how it will turn out.
My hope is that what ends up is something like this:
X11 stops being a gigantic device driver.
Instead, it relies on a linux kernel which has rich support for video
cards, including 3D (sadly, doesn't seem likely, we'll see).
Preferably Linux would have a rich 3D device driver model and a stable
OpenGL library which works on that. I could then write a "nano" window
server on top of that.
I'm still gonna plug away with DirectFB, but it's lack of heavy support
for ATI and nVidia, the major players, discourages me a bit. That's
not their fault though.
Chad
On May 28, 2004, at 7:46 AM, andrez wrote:
Chad Hardin wrote:
Yeah, I'm working on this, but it's slow. one of those "Real Life"
things.
I don't think there would be any objections to accepting a directfb
patch once I have one :-)
Remember though, some people prefer X.
Chad
Iunderstand, but I guess, that people can commit code would they know
more about your idea. Real life is a thing that Micro$oft benefits
from. But the more people we have working on the project, the more
real-life thing impacts us.
As far as I understand, the DirectFB guys have also all that sound
libraries integrated, and when using DirectFB you need no window
manager and it has it's own cut'n paste.
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