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From: | Tony Sidaway |
Subject: | Re: regarding floating-point performance - Re: [Chicken-hackers] 3D engine strategy |
Date: | Fri, 23 Feb 2007 17:37:31 +0000 |
On 2/23/07, felix winkelmann <address@hidden> wrote:
in-line. I can look into this, but the bottomline is that you have to do quite a lot of checks if you want to implement Scheme.
I don't really see that there's a problem here. What's wrong with implementing a fp array type and writing the heavy matrix arithmetic in an optimized C module? C takes care of all the low-level crap and the beauty of Chicken is that you still have Scheme for the high level stuff.
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