felix winkelmann wrote:
> On 2/4/07, Brandon J. Van Every <address@hidden> wrote:
>>
>> But GLUT is the most ancient dead and buried code out there. It's
not
>> under open source license and the last version of it belongs in a
>> crypt. There are alternatives such as FreeGLUT which are more
modern,
>> but I won't vouch for FreeGLUT. Didn't look like that active of a
>> project, last I checked. FLTK seemed to have much more recent
>> development behind it.
>>
>
> IIRC, SDL is quite established as a GL "wrapper", isn't it? (probably
> plus
> custom widget libraries).
I'm never quite sure of SDL's relationship to OpenGL. SDL is a front
end for a lot of 2D windowing systems, not just OpenGL. SDL is both old
and huge. It may be hard to maintain. I suppose it should be looked at
though. I have my doubts that it's the right foundation.