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[Bug-gnubg] cube decision analysis in 'limited' cash games...

From: Julian Wilson
Subject: [Bug-gnubg] cube decision analysis in 'limited' cash games...
Date: Sun, 27 Jun 2010 08:04:42 +0100

hello all.

when playing money games online the players usually 'limit' their losses by 
setting a stake per point but with a maximum loss (e.g. £10 per point £80 
maximum loss).   Assuming these parameters  and the cube is at 4 or 8, then I'm 
concerned that the cube decision analysis is wrong.  My concern is that as the 
game is limited and the cube (say) at 8 (in the example given) then no player 
can win a double or treble game and more importantly the redouble option is 
also of no value.

Is this a real limitation of the cube decision analysis? And if yes then are 
there any settings options (in GNU) to accurately model cube decisions in 
limited loss cash games?

Thanks in anticipation.


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