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Re: [Bug-gnubg] Crash in 64pt gnu vs gnu match

From: Michael Petch
Subject: Re: [Bug-gnubg] Crash in 64pt gnu vs gnu match
Date: Fri, 12 Jun 2009 02:56:28 -0600
User-agent: Microsoft-Entourage/

On 12/06/09 2:40 AM, "Michael Petch" <address@hidden> wrote:

As for calibrate speed, the May 18th Window build causes me problems on my system. Often it will run for a few seconds and crash Gnubg. I never reported this since there is a thread suggesting calibrate was unstable with multiple threads. If I misunderstood, then there is a problem with Win32 calibrate – at least for me. Calibrate on Linux Is ALSO totally wacked out (Tells me I have 148million static evals per second)

As a followup,  the bug that crashes GnuBG’s calibrate fails in libglib similar to Jon saw when having the bot play itself. The crash occurs in the main thread. Its possible Jon’s fix may solve this issue as well. Let me know when the new release is available and I’ll give it a spin.


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