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Re: PSPP-BUG: Windows IO Error problem. Round 4


From: John Darrington
Subject: Re: PSPP-BUG: Windows IO Error problem. Round 4
Date: Fri, 15 Jun 2012 18:59:39 +0000
User-agent: Mutt/1.5.18 (2008-05-17)

On Fri, Jun 15, 2012 at 05:46:05PM +0000, Gong, Henry wrote:

     It took about 20 minutes for LIST to run, which is much faster than 
before, so it looks like the optimization fix works! Sometimes scrolling in 
psppire still freezes up, but other than that things seem to be working at a 
reasonable clip.
     

Wow!   I'm glad we got that one solved.  Thanks very much Henry and Harry, for 
your patience tracking this down.
I have pushed this change to master.

Just out of interest, how many cases, and how many variables are in your test?


     I'd be available for testing the temp file deletion; it seems that the 
temp files are sometimes not deleted when running psppire, but pspp is fine.
     
I noticed from some of your previous test results, the supports_delete_on_close 
function in
gl/clean-temp.c is returning false.  Looking at the code, it seems that this 
code hasn't been updated
since Windows NT days, so perhaps this is relevant.

Harry, would you like to produce a test version with a hard coded "return 
true;" in the body
of the function supports_delete_on_close ?   If Henry reports that this fixes 
the temp file deltion problem,
then we can look into what should really go there.

Thanks once again everyone.

J'



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