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From: | Florian Schulte |
Subject: | Re: [Bino-list] Questions about using Bino |
Date: | Mon, 13 May 2013 01:32:58 +0200 |
Hello,
I just saw your mail. I already tried to get the Library to work to use it with my consumer card (which are not officially supported for 3D on Linux). I also created a patch (see https://lists.gnu.org/archive/html/bino-list/2013-01/msg00008.html). I had a stereo effect but i think i have some timing/color problems that occur because i use a dlp beamer that projects the color parts one after another. Look at the old mails for more details. Unfortunatly i had to leave the stuff alone because i don't have any time for it at the moment. I'm not sure, but maybe the patches work for normal 120 Hz monitors.
Kind regards
Florian Schulte
Hi,Thank you for helping, surprisingly I'm able to run stereo OpenGL program on Linux now!With NVIDIA IR emitter connected via USB, and Quadro 600 with stereo = 10.It is quite tricky to get the IR emitter work, this is a very helpful article I had used:People reverse engineered the USB IR emitter, and provided portable library for accessing the NVIDIA 3D Stereo Controller.However, I still cannot use the shutter glasses with Bino to watch 3D. My guess is that I have to manually code USB communication module into Bino to get it work with NVIDIA IR emitter? Could anyone confirm this assumption?Anyways, now I'm convinced that I could develop my project on Linux. Thank you for all the help!- JingOn Sun, May 12, 2013 at 11:29 AM, Martin Lambers <address@hidden> wrote:
Hi!
For the Quadro 600 you might need stereo=11 instead.
On Sun, 12 May 2013 11:09:21 -0700, Jing Liu wrote:
> Now I have modified the xorg.conf file to get into the stereo mode,
> (stereo = 10)
However, NVIDIAs documentation suggests that 3D Vision Pro on Linux
might not be supported on the Quadro 600:
See this page for Windows:
http://www.nvidia.com/object/quadro_pro_graphics_boards.html
versus this one for Linux:
http://www.nvidia.com/object/quadro_pro_graphics_boards_linux.html
Regards,
Martin
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