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Re: [Bino-list] Questions about using Bino


From: Jing Liu
Subject: Re: [Bino-list] Questions about using Bino
Date: Sun, 12 May 2013 16:00:10 -0700

Hi,

Thank you for helping, surprisingly I'm able to run stereo OpenGL program on Linux now!
With NVIDIA IR emitter connected via USB, and Quadro 600 with stereo = 10.

It is quite tricky to get the IR emitter work, this is a very helpful article I had used:
http://users.csc.calpoly.edu/~zwood/teaching/csc572/final11/rsomers/

People reverse engineered the USB IR emitter, and provided portable library for accessing the NVIDIA 3D Stereo Controller.
http://sourceforge.net/projects/libnvstusb/

However, I still cannot use the shutter glasses with Bino to watch 3D. My guess is that I have to manually code USB communication module into Bino to get it work with NVIDIA IR emitter?  Could anyone confirm this assumption?

Anyways, now I'm convinced that I could develop my project on Linux. Thank you for all the help!

- Jing




On Sun, May 12, 2013 at 11:29 AM, Martin Lambers <address@hidden> wrote:
Hi!

On Sun, 12 May 2013 11:09:21 -0700, Jing Liu wrote:
> Now I have modified the xorg.conf file to get into the stereo mode,
> (stereo = 10)

For the Quadro 600 you might need stereo=11 instead.

However, NVIDIAs documentation suggests that 3D Vision Pro on Linux
might not be supported on the Quadro 600:

See this page for Windows:
http://www.nvidia.com/object/quadro_pro_graphics_boards.html

versus this one for Linux:
http://www.nvidia.com/object/quadro_pro_graphics_boards_linux.html

Regards,
Martin



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