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[Windstille-devel] Collision-test
From: |
David Kamphausen |
Subject: |
[Windstille-devel] Collision-test |
Date: |
Fri, 1 Jul 2005 10:25:26 +0200 |
User-agent: |
KMail/1.7.2 |
Hi,
as I don't know if this mailing list is official, I send this mail to MatzeB,
too. I've got this collision-detection ready so far, that IMO in can go into
svn. What's working is:
1) MatzeB's interface is integrated and was extended by:
a) some function to prepare collision (look into collision_object.hxx for
more info on this)
b) some function for building up a collision-object out of primitives (boxes
and axis-aligned-triangles)
c) two functions names unstuck() and unstuck_movable(), which say, if an
object should be unstuck automatically (unstuck), and if it can be moved
(unstuck_movable).
2) collision-detection for box-shaped objects works.
What's still not working is:
1) Triangle-collision and
2) unstuck with objects containing more than one primitive.
As I think that the interface won't change and you told me, that you really
needed this, I think it's time to include it.
Because I'm going on a trip to Rome on Monday, I won't be available next week.
So maybe it's better if someone else does this inclusion. But I would happily
work on this above mentioned problems after my holiday.
Nearly forgot it - the URL is:
http://www-users.rwth-aachen.de/david.kamphausen/collisiontest_050701.tgz
Greets, Godrin
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