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RE: [Simulavr-devel] simulavrxx plugin interfaces
From: |
Eric Weddington |
Subject: |
RE: [Simulavr-devel] simulavrxx plugin interfaces |
Date: |
Mon, 13 Aug 2007 11:31:45 -0600 |
> -----Original Message-----
> From:
> address@hidden
> [mailto:address@hidden
> u.org] On Behalf Of Onno Kortmann
> Sent: Monday, August 13, 2007 11:19 AM
> To: address@hidden
> Subject: Re: [Simulavr-devel] simulavrxx plugin interfaces
>
> Hi,
> Am Montag, 13. August 2007 15:57 schrieb David Carr:
> > As far as I can tell there are two mechanisms to simulating hardware
> > outside the device - C++ modules like the lcd and modules written in
> > another language that connect via some sort of network socket. Does
> > anyone have any more example code or documentation that
> they can share
> > regarding these two mechanisms. One thing, I'd like to
> know for example
> > is how to actually "hook-in" a module like the lcd module I
> saw in the
> > source directory. I gather that its probably done via the scripting
> > interface but that's all I've got so far.
> Well, I wrote a short patch for simulavrxx a while ago that
> allows it to
> interface with icarus verilog.
Interesting! How are you using this setup?
Eric Weddington