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[Qemu-devel] [PATCH 3/8] tcg/optimize: improve known-zero bits for 32-bi


From: Richard Henderson
Subject: [Qemu-devel] [PATCH 3/8] tcg/optimize: improve known-zero bits for 32-bit ops
Date: Fri, 31 Jan 2014 08:46:58 -0600

From: Aurelien Jarno <address@hidden>

The shl_i32 op might set some bits of the unused 32 high bits of the
mask. Fix that by clearing the unused 32 high bits for all 32-bit ops
except load/store which operate on tl values.

Cc: Paolo Bonzini <address@hidden>
Signed-off-by: Aurelien Jarno <address@hidden>
Signed-off-by: Richard Henderson <address@hidden>
---
 tcg/optimize.c | 6 ++++++
 1 file changed, 6 insertions(+)

diff --git a/tcg/optimize.c b/tcg/optimize.c
index 7838be2..1cf017a 100644
--- a/tcg/optimize.c
+++ b/tcg/optimize.c
@@ -783,6 +783,12 @@ static TCGArg *tcg_constant_folding(TCGContext *s, 
uint16_t *tcg_opc_ptr,
             break;
         }
 
+        /* 32-bit ops (non 64-bit ops and non load/store ops) generate 32-bit
+           results */
+        if (!(tcg_op_defs[op].flags & (TCG_OPF_CALL_CLOBBER | TCG_OPF_64BIT))) 
{
+            mask &= 0xffffffffu;
+        }
+
         if (mask == 0) {
             assert(def->nb_oargs == 1);
             s->gen_opc_buf[op_index] = op_to_movi(op);
-- 
1.8.5.3




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