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Re: [Qemu-devel] [5100] SH4: Convert register moves to TCG
From: |
Thiemo Seufer |
Subject: |
Re: [Qemu-devel] [5100] SH4: Convert register moves to TCG |
Date: |
Fri, 29 Aug 2008 12:46:03 +0200 |
User-agent: |
Mutt/1.5.18 (2008-05-17) |
Aurelien Jarno wrote:
> On Thu, Aug 28, 2008 at 11:13:42PM +0100, Paul Brook wrote:
> > On Thursday 28 August 2008, Aurelien Jarno wrote:
> > > +static always_inline void gen_movl_T_rN (TCGv t, int reg)
> > > +{
> > > + tcg_gen_st_tl(t, cpu_env, offsetof(CPUState, gregs[reg]));
> >
> > The preferred way of doing this is to have TCG variables for common
> > (possibly
> > all?) registers. See e.g. m68k or sparc.
> >
>
> Until now I have used MIPS as an example, it copies CPU registers to TCG
> variables. As you pointed, m68k and sparc use direct access to CPU
> registers through TCG variables.
For MIPS I tried to keep thing similiar to dyngen when both TCG and
dyngen were used. Then I converted a few places to use TCG variables
but had no time to finish the job.
> I wonder in which way what your propose is better? It seems easier to write,
> but what about the runtime speed?
TCG variables are (potentially) better.
Thiemo