qemu-devel
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [Qemu-devel] QEMU Video Driver for Win NT-based systems


From: Fabrice Bellard
Subject: Re: [Qemu-devel] QEMU Video Driver for Win NT-based systems
Date: Wed, 12 May 2004 21:05:51 +0200
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.4) Gecko/20030624

What not using the main graphic card ? dosemu does it... All you need is "just" to be able to switch the rendering contexts. So it is a host VGA card dependent code, but it can be rather small.

Fabrice.

Grzegorz Kulewski wrote:
Another idea is to allow qemu use second graphic card in your pc (not used by the host). I have one spare GeForce 2 @ PCI so I will be glad to see this implemented. Before that we will probably need working PCI layer in qemu. And I we can track the area in graphic memory used by current screen maybe it is possible to write driver that will copy screen from second card to a window on first (this could be implemented on guest or on host).


Grzegorz Kulewski


On Wed, 12 May 2004, Natalia Portillo wrote:


This is the same as making a DirectDraw (2D part of DirectX) driver.

A full DirectX package of drivers will be great: DirectDraw (for 2D), Direct3D 
(converting calls to OpenGL in host), DirectSound/DirectSound3D and DirectMusic 
(for the sound card), and DirectInput (keyboards, mice, joysticks)...

On Wed, 12 May 2004 12:30:08 +0100
"Jamie Burns" <address@hidden> wrote:


Wouldn't a 2D accelerator be a good idea first? ;o)

If Windows asks for a "line" to be drawn, or a "blit-op" then could that be
passed through to the QEMU emulated video hardware, which in turn could
simply get SDL or whatever to do the required operation. Then 2D graphics
would speed up immensly.

Are there any documents giving an overview of how the QEUM architecture
works in this respect? I would work on a driver in my spare time but really
do not know where to start.

J.

----- Original Message ----- From: "Grzegorz Kulewski" <address@hidden>
To: <address@hidden>
Sent: Wednesday, May 12, 2004 11:20 AM
Subject: Re: [Qemu-devel] QEMU Video Driver for Win NT-based systems



On Wed, 12 May 2004, Filip Navara wrote:

Jean-Michel POURE wrote:

if anyone is interested I have created open source QEMU/Bochs video
driver for Windows NT/2K/XP/2003.
Binaries - www.volny.cz/xnavara/qemuvid_bin.zip
Sources - www.volny.cz/xnavara/qemuvid_src.zip

Are these VBE drivers?


Not in the sense of VBE 3.0 specification. I have such driver too, but
it propably works only on ReactOS because of using undocumented API.


Can you describe the drivers and its capabilities in more details?

The driver uses the Bochs/QEMU VBE I/O port, the same method as used by
BXVGA. My implementation is a bit simplier, but still with the same
features. It also uses the Linear FrameBuffer feature of the Bochs/QEMU
interface that wasn't available at the time when BXVGA was written.

Are there any driver that works with win9x? Can you port your (or write
it from scratch)?

Will your driver work in Bochs?

Is it possible to create driver that emulates DirectX and OpenGL by
sending the OpenGL commands to the host OpenGL libs. DirectX commands
should probably be converted before into OpenGL.


Thanks for your work,

Grzegorz Kulewski



_______________________________________________
Qemu-devel mailing list
address@hidden
http://mail.nongnu.org/mailman/listinfo/qemu-devel



_______________________________________________
Qemu-devel mailing list
address@hidden
http://mail.nongnu.org/mailman/listinfo/qemu-devel




_______________________________________________
Qemu-devel mailing list
address@hidden
http://mail.nongnu.org/mailman/listinfo/qemu-devel




_______________________________________________
Qemu-devel mailing list
address@hidden
http://mail.nongnu.org/mailman/listinfo/qemu-devel







reply via email to

[Prev in Thread] Current Thread [Next in Thread]