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[Octave-patch-tracker] [patch #8943] object class "light" for lighting e


From: Markus Mützel
Subject: [Octave-patch-tracker] [patch #8943] object class "light" for lighting effects on patches and surfaces
Date: Fri, 3 Jun 2016 18:31:05 +0000 (UTC)
User-agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64; rv:47.0) Gecko/20100101 Firefox/47.0

Follow-up Comment #18, patch #8943 (project octave):

Yet another issue: At least for my system GL_MAX_LIGHTS is way too high
(>3000). Yet, I start receiving GL errors when I add more than 8 lights.
I added a loop that tries how many lights can be disabled before GL-errors
occur and stores that number in opengl_renderer::max_light.

(file #37381)
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Additional Item Attachment:

File name: light_update1_v2.patch         Size:5 KB


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  <http://savannah.gnu.org/patch/?8943>

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