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From: | Thomas Treichl |
Subject: | Re: Latest from hg on OSX |
Date: | Tue, 17 Jun 2008 21:39:19 +0200 |
User-agent: | Thunderbird 2.0.0.14 (Macintosh/20080421) |
Shai Ayal schrieb:
On Tue, Jun 17, 2008 at 9:18 PM, Carlo de Falco <address@hidden> wrote:2) I had to change #include GL/gl.h to #include OpenGL/gl.h and #include GL/glu.h to #include OpenGL/glu.h in gl-renderer.hMichael, I think the fltk team have figured out a cross platform way of including the OpenGL headers: http://svn.easysw.com/public/fltk/fltk/tags/release-1.1.8/FL/gl.h http://svn.easysw.com/public/fltk/fltk/tags/release-1.1.8/FL/glu.h maybe we should adopt it?
I wonder where this OpenGL directory comes from or where it should be placed? I searched my Mac for that OpenGL directory but couldn't find it. I have used Apple's original GL framework, the headers are in /usr/X11R6/include/GL and the libs can be accessed by '-framework OpenGL'. There are no changes necessary from my point of view. Somebody please posts the output from
bash~$ sudo find / -iname OpenGL and bash~$ sudo find / -iname gl.h Thanks, Thomas
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