The examples shown are: one large image, 128x128, 64x64, 32x32, 22x22,
and 16x16 pixels.
Please let me know if something like this would be appropriate, if not, please let me know what could be improved.
The majority of my artwork is done in SVG, so expect something in SVG
as my final work. I can extract .png files from the SVG in a matter of seconds, so giving you the files that you want is not a problem. The smaller icons may need to be tweaked, but you can take a look at my example and see what you think.
Enjoy, ~Lee
On 2/22/06, Sebastien Loisel <address@hidden> wrote: > Hello Lee, > > We had a little discussion on the Octave Maintainers list. I thought maybe
> there would be strong feelings either way, but that turns out not to be the > case. > > * The logo can either be a mathematical surface like the Octave sombrero, or > a hand-drawn clip art. Nobody is strongly in favor if either one, but I
> really want the logo to be reconizable even when tiny, so I'm leaning > towards a hand-drawn one, but you're the artist, so you decide. > * While I asked you for an Octave Workshop series of logos, these logos may
> also be used for Octave itself. My personal opinion is that, on the splash > screen, it should say "Octave Workshop", but the logo itself could be the > same. > * There is interest in SVG logos, although I may need ones that are rendered
> to PNG for the web page and perhaps also for the application itself (I'm not > sure how SVG works in QT.) I don't know if SVG->PNG needs to be tweaked for > tiny icons, you're the artist. > * These logos should look at least as good as the anonymous clip art I'm
> using right now. > > Ideally, you could show us a few ideas and then we'd pick one you would then > refine. > > Well, it's your project now. Show us how to do it. > > Cheers,
> > Sébastien Loisel > >