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[Myexperiment-discuss] [Fwd: Call For Workshop Proposal: 2009 IEEE Inter


From: Carole Goble
Subject: [Myexperiment-discuss] [Fwd: Call For Workshop Proposal: 2009 IEEE International Conference on Social Computing (SocialCom-09) Deadline: March 1st, 2009]
Date: Wed, 25 Feb 2009 09:45:42 +0000
User-agent: Thunderbird 1.5.0.14 (Windows/20071210)


--- Begin Message --- Subject: Call For Workshop Proposal: 2009 IEEE International Conference on Social Computing (SocialCom-09) Deadline: March 1st, 2009 Date: Wed, 25 Feb 2009 07:42:22 +0900 User-agent: Thunderbird 2.0.0.19 (Windows/20081209)

Call For Workshop Proposal

2009 IEEE International Conference on Social Computing (SocialCom-09)

Vancouver, Canada, August 29-31, 2009

http://cse.stfx.ca/~socialcom09/

 

 

IMPORTANT DATES

 

Workshop Proposal Deadline:      March 1st,  2009

Paper Submission Deadline:     April   15th,  2009


 

 

Social Computing can be broadly defined as computational facilitation of social studies and human social dynamics as well as design and use of information and communication technologies that consider social context. Social computing has recently become one of the central themes across a number of information and communication technology fields and attracted significant interest from not only researchers in computing and social sciences, but also software and online game vendors, web entrepreneurs, political analysts, digital government practitioners. The 2009 IEEE International Conference on Social Computing provides a key forum for researchers and industry practitioners to exchange information regarding advancements in the state of art and practice of social computing.

 

 

Topics of particular interest include, but are not limited to:

 

 

* Social Computing Theories

* Social System Design and Architectures

* Social Network Analysis and Mining

* Semantic web

* Social Behavior Modeling

* Social Intelligence and Social Cognition

* Social media analytics and social media intelligence

* Social Computing Applications such as collaborative filtering, bookmaking, tagging, and multi-agent systems,  

  user-generated content, blogs, wikis, and discussions

* Human-Computer Interaction and Interface Design

* Emotional Intelligence, Cultural Dynamics, Opinion Representation, Influence Process

* Data Mining, Machine Learning, Information Retrieval, Artificial Intelligence in Social Contexts

* Trust, Privacy, Risk and Security in social contexts

* Services Science, Quality, Architecture, Management, Tools, and Case Studies.

 

 

 


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