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[liquidwar-user] Mac OS X version packaged
From: |
Dave Vasilevsky |
Subject: |
[liquidwar-user] Mac OS X version packaged |
Date: |
Sat, 12 Feb 2005 05:20:37 -0500 |
Hello to all,
I just committed a liquidwar package to the Fink distribution
(http://fink.sf.net). An OS X user can now simply install Fink, enable
the unstable distribution
(http://fink.sourceforge.net/faq/usage-fink.php?phpLang=en#unstable),
and then type 'fink install liquidwar', and it should install. I'd
appreciate some testing.
The only changes I had to make were:
1. Adding -DALLEGRO_UNIX to CFLAGS.
2. Adding #define ALLEGRO_USE_CONSOLE in liquidwar{map,tex,col}.c . In
concert with my patch to Allegro, this stops these programs from trying
to use the OS X Dock each time they are run.
I also made a packaged binary of Liquid War for OS X. You just have to
unzip it and you get a double-clickable application. Waves are turned
off by default, since without the assembly code LW runs kinda slow. And
oooh, I fixed up the icon with a shiny drop shadow :-)
I don't have enough bandwidth to host this for wide release. For now,
you can get it from the Coral cache at
http://vasi.webhop.org.nyud.net:8090/files/LiquidWar.zip . I would
appreciate if someone could mirror it somewhere better, so I could
release it on VersionTracker and MacUpdate where the Mac community will
be able to find it. Once it's on a mirror, feel free to link to it from
the Liquid War home page.
Thanks to all the developers of Liquid War--finally a LAN game I like.
Dave Vasilevsky
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- [liquidwar-user] Mac OS X version packaged,
Dave Vasilevsky <=