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From: | sirgazil |
Subject: | guile-sdl2: What do you use instead of rectangles |
Date: | Fri, 9 Nov 2018 10:07:27 -0500 |
User-agent: | Mozilla/5.0 (X11; Linux i686; rv:60.0) Gecko/20100101 Thunderbird/60.2.1 |
Hi,I'm reading a book about game development with SDL, and they use source and destination rectangles for many things (using sprite sheets, tile maps, etc.). It seems that there is no equivalent module to "SDL_rect.h" in guile-sdl2. What do you use instead of rectangles?
:) -- https://sirgazil.bitbucket.io/
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