[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Guile OpenGL
From: |
Javier Sancho |
Subject: |
Re: Guile OpenGL |
Date: |
Wed, 24 Oct 2012 17:23:15 +0200 |
David Pirotte wrote:
> But it uses cogl, which we still lack from guile. It would be nice if you
> take a
> quick look at it and if it suites your needs, rather helping with the cogl
> wrapper.
I didn't know cogl. I've to play with this a little, integration
between OpenGL and OpenGL ES is very tempting.
> I am not the developer of guile-gnome, and never wrapped any lib yet, I am a
> guile-gnome guile-clutter user ... but i think you probably want, even if you
> wrap opengl, to take a look at the doc on how to write a wrapper: you'll find
> them
> if you git clone guile-gnome [and guile-clutter for your coding curiosity
> maybe], or
> browse the git repo ...
I'll do it.
> I think there is an SDL recently updated but not sure.
SDL team is working on a new version (2.0), but 1.2 is still the stable current.
> try to see if cogl could do the work before, and if not, good luck: wrapping
> opengl
> is a huge work!
Well, basically I only need time... so step by step.
Thank you so much, David.
--
Javier Sancho Fernández - http://www.jsancho.org/
Associate Member of the Free Software Foundation - http://www.fsf.org/
Contra el DRM - http://www.defectivebydesign.org/what_is_drm
- Guile OpenGL, Javier Sancho, 2012/10/23
- Re: Guile OpenGL, David Pirotte, 2012/10/23
- Re: Guile OpenGL, Javier Sancho, 2012/10/24
- Re: Guile OpenGL, Ian Price, 2012/10/27
- Re: Guile OpenGL, Javier Sancho, 2012/10/28
- Re: Guile OpenGL, Aleix Conchillo Flaqué, 2012/10/29
- Re: Guile OpenGL, David Pirotte, 2012/10/29
- Re: Guile OpenGL, Aleix Conchillo Flaqué, 2012/10/29
- Re: Guile OpenGL, Javier Sancho, 2012/10/30