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Re: Guile OpenGL
From: |
Ian Price |
Subject: |
Re: Guile OpenGL |
Date: |
Sat, 27 Oct 2012 20:42:55 +0100 |
User-agent: |
Gnus/5.13 (Gnus v5.13) Emacs/23.3 (gnu/linux) |
Javier Sancho <address@hidden> writes:
> So, if there isn't wrapper for SDL and GL, I'll create guile-sdl and
> guile-gl modules for Guile community and me (well, I'll try it).
http://www.nongnu.org/guile-sdl/ is still maintained, and should work on
2.0 [0]. It would be nice if any work on sdl bindings is either
coordinated with ttn, with a view to be included in the existing
guile-sdl, or if it were at the very least compatible.
0. It used to be necessary to make a small tweak, I forget if this is
still the case.
--
Ian Price -- shift-reset.com
"Programming is like pinball. The reward for doing it well is
the opportunity to do it again" - from "The Wizardy Compiled"
- Guile OpenGL, Javier Sancho, 2012/10/23
- Re: Guile OpenGL, David Pirotte, 2012/10/23
- Re: Guile OpenGL, Javier Sancho, 2012/10/24
- Re: Guile OpenGL,
Ian Price <=
- Re: Guile OpenGL, Javier Sancho, 2012/10/28
- Re: Guile OpenGL, Aleix Conchillo FlaquƩ, 2012/10/29
- Re: Guile OpenGL, David Pirotte, 2012/10/29
- Re: Guile OpenGL, Aleix Conchillo FlaquƩ, 2012/10/29
- Re: Guile OpenGL, Javier Sancho, 2012/10/30