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Re: [glob2-devel] profiling
From: |
Luc-Olivier de Charrière |
Subject: |
Re: [glob2-devel] profiling |
Date: |
Sun, 12 Oct 2003 00:37:40 +0200 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.4) Gecko/20030911 |
Cet imbécile a modiffié la mise en page, one ne voit pas la première ligne,
revoilà le profiling:
1)
% cumulative self self total
time seconds seconds calls s/call s/call name
46.19 70.55 70.55 6589 0.01 0.01
Map::updateGradient(int, unsigned char, bool, bool)
16.38 95.57 25.02 2912211 0.00 0.00
SDLDrawableSurface::drawFilledRect(int, int, int, int, unsigned char,
unsigned char, unsigned char, unsigned char)
8.59 108.69 13.12 845 0.02 0.02
Map::updateGlobalGradient(Building*, bool)
3.92 114.68 5.99 203 0.03 0.04
Game::renderMiniMap(int, bool)
2.30 118.20 3.52 65750070 0.00 0.00
SDLDrawableSurface::drawPixel(int, int, unsigned char, unsigned char,
unsigned char, unsigned char)
2.25 121.64 3.44 3408657 0.00 0.00
SDLSprite::draw(SDL_Surface*, SDL_Rect const*, int, int, int)
2.21 125.00 3.37 227159511 0.00 0.00
Map::isRessource(int, int, int)
1.92 127.94 2.94 113544670 0.00 0.00
Unit::dxdyfromDirection(int, int*, int*)
1.83 130.74 2.80 253916481 0.00 0.00
Map::getRessource(int, int)
1.81 133.50 2.76 1599997 0.00 0.00
Map::ressourceAviable(int, int, bool, int, int, int*, int*, int*,
unsigned char)
2)
% cumulative self self total
time seconds seconds calls s/call s/call name
46.10 62.14 62.14 6008 0.01 0.01 Map::updateGradient(int,
unsigned char, bool, bool)
17.81 86.15 24.01 2654758 0.00 0.00
SDLDrawableSurface::drawFilledRect(int, int, int, int, unsigned char, unsigned
char, unsigned char, unsigned char)
8.81 98.02 11.87 791 0.02 0.02
Map::updateGlobalGradient(Building*, bool)
3.90 103.28 5.26 185 0.03 0.04 Game::renderMiniMap(int,
bool)
2.95 107.26 3.98 100444522 0.00 0.00
SDLDrawableSurface::drawPixel(int, int, unsigned char, unsigned char, unsigned
char, unsigned char)
2.47 110.58 3.33 3084675 0.00 0.00
SDLSprite::draw(SDL_Surface*, SDL_Rect const*, int, int, int)
1.78 112.98 2.40 194432099 0.00 0.00 Map::isRessource(int,
int, int)
1.78 115.38 2.40 216717600 0.00 0.00 Map::getRessource(int,
int)
1.19 116.98 1.60 80822501 0.00 0.00
Unit::dxdyfromDirection(int, int*, int*)
0.99 118.32 1.34 24873 0.00 0.00
SDLDrawableSurface::drawCircle(int, int, int, unsigned char, unsigned char,
unsigned char, unsigned
3)
% cumulative self self total
time seconds seconds calls s/call s/call name
29.65 11.72 11.72 5951 0.00 0.00 Map::updateGradient(int,
unsigned char, bool, bool)
25.30 21.72 10.00 2646247 0.00 0.00
SDLDrawableSurface::drawFilledRect(int, int, int, int, unsigned char, unsigned
char, unsigned char, unsigned char)
7.97 24.87 3.15 3149766 0.00 0.00
SDLSprite::draw(SDL_Surface*, SDL_Rect const*, int, int, int)
6.98 27.63 2.76 784 0.00 0.00
Map::updateGlobalGradient(Building*, bool)
4.88 29.56 1.93 107437958 0.00 0.00
SDLDrawableSurface::drawPixel(int, int, unsigned char, unsigned char, unsigned
char, unsigned char)
3.85 31.08 1.52 1625453 0.00 0.00
Map::ressourceAviable(int, int, bool, int, int, int*, int*, int*, unsigned char)
3.49 32.46 1.38 204720 0.00 0.00
Map::nearestRessource(int, int, int, int*, int*)
3.24 33.74 1.28 183 0.01 0.01 Game::renderMiniMap(int,
bool)
2.61 34.77 1.03 27146 0.00 0.00
SDLDrawableSurface::drawCircle(int, int, int, unsigned char, unsigned char,
unsigned char, unsigned char)
1.90 35.52 0.75 154936180 0.00 0.00
Unit::dxdyfromDirection(int, int*, int*)
4)
% cumulative self self total
time seconds seconds calls s/call s/call name
24.88 7.16 7.16 2717096 0.00 0.00
SDLDrawableSurface::drawFilledRect(int, int, int, int, unsigned char, unsigned
char, unsigned char, unsigned char)
24.53 14.22 7.06 6255 0.00 0.00 Map::updateGradient(int,
unsigned char, bool, bool)
10.42 17.22 3.00 3297767 0.00 0.00
SDLSprite::draw(SDL_Surface*, SDL_Rect const*, int, int, int)
6.91 19.21 1.99 102805565 0.00 0.00
SDLDrawableSurface::drawPixel(int, int, unsigned char, unsigned char, unsigned
char, unsigned char)
5.98 20.93 1.72 761 0.00 0.00
Map::updateGlobalGradient(Building*, bool)
4.86 22.33 1.40 194 0.01 0.01 Game::renderMiniMap(int,
bool)
4.03 23.49 1.16 24749 0.00 0.00
SDLDrawableSurface::drawCircle(int, int, int, unsigned char, unsigned char,
unsigned char, unsigned char)
2.33 24.16 0.67 119729 0.00 0.00
Map::nearestRessource(int, int, int, int*, int*)
1.91 24.71 0.55 6159 0.00 0.00 Game::drawMap(int,int,
int, int, int, int, int, bool, bool, bool, bool)
1.11 25.03 0.32 723569 0.00 0.00
Map::ressourceAviable(int, int, bool, int, int, int*, int*, int*, unsigned char)