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Re: [ft] turning outline into polygnos


From: Kalmár Dániel
Subject: Re: [ft] turning outline into polygnos
Date: Sun, 14 Aug 2011 11:22:50 +0200

Thanks, I already got an answer earlier in a private email. I got it to work using the winding order. Drawing text is far slower than textured fonts though:(

2011.08.13. 23:31, "Werner LEMBERG" <address@hidden> ezt írta:
>
>> Here's my problem: how do I determine which vectors or polygons
>> correspond to the letter itself and which ones are the holes inside?
>
> There are various solutions to this problem. The most common ones are
> called `Nonzero Winding Number Rule' and `Even-Odd Rule' (see the
> PostScript Reference Manual for details).
>
>
> Werner

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