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buffers?
From: |
Allen Lin |
Subject: |
buffers? |
Date: |
Tue, 8 Aug 2000 17:29:08 -0700 |
In the demo programs, where is the buffer for the display surface allocated?
For example, in Init_Display(), bit.buffer is never assigned a value or
pointer. In Render_Glyph, bit3.buffer is set to glyph->bit.buffer. But I
never actually see an assigned value, and my debugger tells me there's an
allocation error, ie. memory is not being assigned.
- Allen H. Lin (not quite Asok)
Programming Intern
Quicksilver Software Inc.
(949)474-2150 x56
The views addressed in this e-mail are not representative of Quicksilver
Software in any way, shape, or form.