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From: | Marcus Weseloh |
Subject: | Re: [fluid-dev] LADSPA refactor branch |
Date: | Sat, 11 Nov 2017 21:36:44 +0100 |
Hi All,I would like to try this for windows. I usually configure and generate by cmake for visual studio 2010. The original 1.1.8 can be successfuly built, but not for this one with LADSPA support.It gives a "cannot open include file dlfcn.h" error, but this file also depends on fearures.h and then "bits/dlfcn.h" (is it a different version of dlfcn.h?) But as I don't know much about LADSPA or its dependencies, could anybody help me on how to start making a successful try for windows? Thanks a lot!Regards, AhmedOn 11 Nov 2017 6:54 pm, Marcus Weseloh <address@hidden> wrote:Hi again,I've added some more documentation that hopefully explains the effect signal paths in FluidSynth and how to replace the internal effects with LADSPA plugins:It that understandable and explains it in enough detail?Cheers,Marcus
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