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From: | Ryan Gonzalez |
Subject: | Re: [fluid-dev] FluidSynth and glib |
Date: | Tue, 8 Mar 2016 14:38:49 -0600 |
Hi,
are there any news on this?
// Johannes
On 01/22/2016 12:13 AM, Ryan Gonzalez wrote:
Well, I've already ported over most glib utilities, atomics, and mutexes (normal and recursive). I just ended up busy with several other things until this weekend.
On January 21, 2016 4:06:41 PM CST, Johannes Schickel <address@hidden> wrote:
On 01/14/2016 12:29 AM, Ryan Gonzalez wrote:
May I try? :D Pretty much everything outside of threading is
really trivial. The wiki says the supported platforms are
Windows, OSX, and Linux, and that it runs under Solaris and
OS/2 but they aren't officially supported. For atomics, glib
seems to use GCC's C++11-style atomics. when it can, then it
falls back to either GCC/Clang's built-in __sync atomic
operations or Windows's atomic API. For normal threads, glib
uses pthreads on Posix and Windows threads on...Windows. Maybe
I'm just super nerdy, but this seems totally doable. ;)
I guess if you can rely on compiler's atomics support it's not too hard.
Creating/managing threads is usually rather easy.
// Johannes
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