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Re: [fluid-dev] FluidSynth and glib


From: Johannes Schickel
Subject: Re: [fluid-dev] FluidSynth and glib
Date: Tue, 8 Mar 2016 17:35:42 +0100
User-agent: Mozilla/5.0 (X11; Linux x86_64; rv:38.0) Gecko/20100101 Thunderbird/38.6.0

Hi,

are there any news on this?

// Johannes

On 01/22/2016 12:13 AM, Ryan Gonzalez wrote:
Well, I've already ported over most glib utilities, atomics, and mutexes (normal and recursive). I just ended up busy with several other things until this weekend.

On January 21, 2016 4:06:41 PM CST, Johannes Schickel <address@hidden> wrote:

    On 01/14/2016 12:29 AM, Ryan Gonzalez wrote:

        May I try? :D Pretty much everything outside of threading is
        really trivial. The wiki says the supported platforms are
        Windows, OSX, and Linux, and that it runs under Solaris and
        OS/2 but they aren't officially supported. For atomics, glib
        seems to use GCC's C++11-style atomics. when it can, then it
        falls back to either GCC/Clang's built-in __sync atomic
        operations or Windows's atomic API. For normal threads, glib
        uses pthreads on Posix and Windows threads on...Windows. Maybe
        I'm just super nerdy, but this seems totally doable. ;)



    I guess if you can rely on compiler's atomics support it's not too hard.
    Creating/managing threads is usually rather easy.

    // Johannes

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